National Repository of Grey Literature 246 records found  beginprevious235 - 244next  jump to record: Search took 0.01 seconds. 
"Animation" as a Term - Comparison of contemporary understanding of animation in the Czech Republic, Slovakia and abroad
DUDOVÁ, Anna
In the last couple of years animation has been often presented in our leisure-time pedagogy environment. Animation is generally characterized as a non-directive method but a complex description of its origin, development and application is not found in any Czech or Slovak publication. Animation in the Czech Republic and Slovakia is understood as a general term without specific determination and without specified origin in any actual animation trend. The adoption of animation comes with unclear definition and utilization in practice. The aim of the present work is to clarify the term leisure-time animation. This bachelors work deals with interpretation of the term animation. For this purpose three aspects of animation are considered: etymological, historical and geographical. The meaning and application of the term animation within pedagogy differs depending on country. We are therefore concerned with clarification of animation focused on integration of the individual into social and cultural life as well as development of internal values and leisure-time animation in commercial area.
Perception of Art and its Practise in the Free Time Activities with Children and Young People
MLS, Pavel
The subject of diploma paper was anallysis of perception children and youth related to visual art. In the first chapter of theoretic part diploma paper I explain definitions related to the subject, i.e. that is fine art, aesthetics, culture, kitsch and relation of this species to the human being. In next chapters I acte problems, definition, delimitation of the odd time and I explain possibilities of transmission visual art to children and young people. The theoretic part of diploma paper is dedicated to possibilities of confrontation children and youth people with the visual art through various cultural institutions. This part of diploma paper is ended with basic dividing of spare-time activitity organizations. The practical part of diploma paper is dedicated to visual art project {\clq}qWho knows Piaristic square``, {\clq}qConversation`` and {\clq}qEntities in the nature``. Visual art expression of subjective experience evoked by visual perception of concrete image is the aim of this project. The project is intended for the children and youth in age between 8 and 24 years. I confront by means of projects both various components of visual art (painting, sculpture and architecture) and various movement epoch (gothic style, baroque and modern style). I wanted find the way how to transmit visual art to children and youth enjoyable, educational with aesthetic value. The end of the diploma paper summaries pieces of knowledge and perceptions from the visual art courses and projects.
Motivation Towards the Visual Arts via Art Techniques in Free Time Pedagogy
TREJBALOVÁ, Martina
Motivation youth towards the visual arts via art techniques in free time pedagogy. The purpose of bachelor work was analyse by means of young people motivation to positive affinity to plastic art. Theoretic part put brain to explication basic concepts, which be related to work theme. The first chapters I explained bacis consepts, namely conception art, plastic art and aesthetics in human relation to mentioned values. In the next chapters I put mind to guestions of young people, guestions and importance of the free time. The last theme of theoretic part is motivation. Motivation in the concepts definition and motivation youth to visual art activities by means of today`s visual arts projectes. Practical part put mind to the plastic project ,,Colour sensation of music``. The purpose of the project is visual expession of subjective experience, which was induced by the auditory sensation of music. The project is specialised for young people. Now it`s harder motivate them to every activities with the visual activities. So I wanted to find one way to motivate young people to visual activity trough this project. Conclusion of bachelor work summarises knowledges and observations sequence of this visual project.
The Suggestion Of Working Lists For Teaching Algebraic Terms With The Support Of A Computer For Pri- mary Schools
VOŠMIKOVÁ, Markéta
The assignment for this thesis is called {\crqq}The Suggestion Of Working Lists For Teaching Algebraic Terms With The Support Of A Computer For Pri- mary Schools{\crqq}. The thesis is divided into four main chapters. In the first chapter I was focused on the support of a computer at a primary school, and with the theoretical issues connected with this topic. In the second part I created a manual for teachers for the program I created. The third part consists of the program itself (A computer game called Mathhill for teaching the algebraic terms at primary schools). The program consists of four individual parts. The whole program is set as a winter scene from the mountains. A menu comes up first, which is the link to the other games. The pupils choose from the links according to what they want, or according to the matter being studied. All games are animated in the same way; the only difference is the subject and the assignments that the pupils solve. Pupils fulfil the individual assignments and according to the success of their results they continue up the mountain. If the result is wrong the program does not let them go further until they get it correct. With most of the assignments pupils can use the help in the upper right corner. One link in the program doesn{\crq}t fulfil a function of the game, this link differs from the others. This one directs us to an animation of algebraic formula, which leads us to a winter mountain chalet, the equipment of which directs us into the individual animation. The first part is a computer game called {\crqq}Repetition{\crqq}; the pupils re- peat operations with numerical terms and they freshen up on the word alge- braic expression. The second part is a computer game called {\crqq}Counting With Expressions{\crqq}; pupils count examples for simplification, adding, subtracting, multiplying, and dividing of the expressions. The last game part is called {\crqq}Slashed Expressions{\crqq}, where the pupils work in the same way until they re- ach the top of the mountain. These games are divided; therefore the teachers can use them separately. The games are equipped with the help section in case the pupils need it. The last part of the program consists of the animation of the algebraic formula. In this part I animated the individual geometrical constructions of algebraic formula that children learn at primary school. The animation can serve to support the lessons. In the last part of my work I tested the CD at a primary school and I documented and evaluated the results.
Social-pedagogy Approaches in the Issue-based Youth Work Centres Dealing with the Unattached Youth
SVOBODA, Michal
The presented work deals with social-pedagogy approaches in the issue-based youth work centres. The first part attends to the analysis of the idea {\clqq}unattached youth``. It takes aspect of the lifestyle sociology, the social education and the developmental psychology. The viewed group of the unattached youth is presented as a group of the adolescents; they have problems with the coping strategies in the post-modern society. The second part of the work takes their problems as a starting-point for the next reflec-tion. It determines criteria of the effective youth work dealing with the unattached youth. Finally the third applied part evaluates the four current types of the issue-based youth work: the German open youth work (Offene Kinder- und Jugendarbeit), the British youth work, the Czech issue-based youth work centres and the Czech open youth centres. The evaluation is focused on the criteria of the effective youth work dealing with the unat-tached youth; we derived in the second part. Overall the main aim of this work is to point out the effective issue-based youth work has to take into account the social and developmental needs of the target group.
The development of tourism product's offer in Prachatice region
KOHÁROVÁ, Markéta
Aim of thesis was to analyse the region from the point of view {--} tourism and motivation to travel. That was consequently basic point for whole assesment of tourism in the region and compilation both SWOT analyse {--} the position of Prachatice in tourism and SWOT analyse {--} segments of market. Second aim of thesis was to create improvement proposals of leisure time in the region of Prachatice. Proposals are separeted up general recommandation, concrete recommendation and tourism packet.
The Synchronized Multimedia Integration Language and web multimedia presentation
VLASÁK, Tomáš
The aim of this Bachelor work is to create a user guide of SMIL technology as a modern method for creation of web multimedia presentations. Furthermore, I tried to compare these three technologies: SMIL, Flash and JavaScript. The work also contains the specific web multimedia presentation which was created by means of SMIL technology.
Animation of music with a focus on marketing and PR of music festivals
Motlová, Monika ; Tyslová, Irena (advisor) ; Černá, Jitka (referee)
The content of this work is animation of music and analysis of a specific instrument, which is marketing and PR. The art of music is focused on classical music festival. The practical part examines the individual components of marketing as a SWOT analysis, marketing mix in two music festivals taking place in the Czech Republic. It is the Smetana's Litomyšl International Opera Festival and the International Festival of Sacred Art St. Wenceslas Festivities. The conclusion assesses the role of animation and compares marketing of these two festivals.
Optimizing online presentations according to the product features
Novák, David ; Horný, Stanislav (advisor) ; Krsek, Libor (referee)
The purpose of this thesis is to highlight the importance of graphic design and its visual effects in day-to-day life, notice new methods, justify relevant investments to advertisement as well as mention continuously rising demands made on professional graphic designers. The theoretical part of the thesis is based on the research article, which subject is the extent of consumers' product understanding of products being sold online. The research concludes that it is possible to choose the appropriate presentation format according to task complexity (product features) in terms of graphical and multimedia means of online presentation, such as static pictures with text captions, videos with or without narration and Virtual Product Experiences (VPE ). This is followed by the definitions of communication process and relevant standards related to web design, concluding with the description and interpretation of the most interesting and useful theoretical foundations. The main body is about implementing the theoretical findings in the real world business case including advertising campaign in a project having the purpose to give a real economic/business value. All the project phases are described from finding the business partner to the launch of brand new web service and its propagation. The new web page and other propagation materials were made in order to attract selected companies.
Animation services in tourism destinations and hotels
Bubniaková, Lucia ; Petrů, Zdenka (advisor) ; Kiráľová, Alžbeta (referee)
The thesis discusses animation in tourism. The first part of the thesis theoretically specifies meaning of animation and the topics with a direct connection to it. It explains the importancy of leisure time as a main element affecting tourism. Furthermore, it gives an idea of historical developement of animation and its connection to the club tourism. It also deals with the typology of animation, animation teams and animators. The practical part evaluates animation services mainly from the human resources' point of view. It concerns mainly with the training on a work of animators and evaluates training within individual entertainment agencies.

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