National Repository of Grey Literature 15 records found  previous11 - 15  jump to record: Search took 0.00 seconds. 
YMCA and University sport as pioneers of volleyball in Czech countries
Šarochová, Klára ; Vorálek, Rostislav (advisor) ; Buchtel, Jaroslav (referee)
Title: YMCA and University sport as pioneers of volleyball in Czech countries Objectives: The goal of our thesis is to make an overview of beginning and development of volleyball between first and second world war in Czech countries and to prove the influence of YMCA and University sport on it. Methods: We have used these methods in our thesis: progressive and retrospective method, direct and indirect method and comparative method. The necessary part of a retrospective and progressive method were synchronous and diachronic attitude to a historical progress. Results: The thesis provides an overview of information related to the formation and development in a period between World War I and World War II in the Czech lands with contribution of the YMCA organisation and the University Sport organisation. The paper demonstrates that these two organisations had the major role in the development of volleyball and thanks to them volleyball in our lands is one of the best ones in Europe from its beginning, in a matter of both its level and organisation. The objectives and partial objectives of the thesis have been fullfiled. Keywords: Clubs, results, tournament, competition, players, championship
Cyber tournaments and tourism
MEDVEDEV, Dmitriy
The degree work allowed to not only learn about the cybersport industry as a sport in general, but also bachelor thesis presented the ways how to solve the main problems of the region of České Budějovice: a small number of foreign tourists, acute seasonality, the attention to this area as an intermediate point on the way to the ultimate goal, the lack of tourist attractions, high competition of nearby places and so on. The concept of the tournament described in this paper makes it possible to create for České Budějovice a unique tourist product that will change the perception of what this area can offer, attract new tourists, inform more people about the region and increase the attractiveness of the area as a whole. This work consists of two parts: theoretical and practical. In the theoretical part, the notion of the definition of eSports, the description of basic cybersport disciplines, the history of its appearance and development and its transition from the category of video-games to the category of sports disciplines are given. Also, eSports tournaments and their components have been examined. In the practical part, the target destination was determined, the main tourist problems presented in the Tourism Development Strategies of České Budějovice were studied and a concept of an eSports event was developed, which allows to influence their solutions.
Organisatoin of Volleyball Tournament
Lanč, Tomáš ; Slezáček, Milan (referee) ; Kundera, Václav (advisor)
The purpose of this thesis is to propose suitable solutions for the tournament management based on analysis of mixed team volleyball tournament, to improve its financial security and to suggest recommendations leading to further increases of profits. The thesis is separated into three sections. First addresses the organization of sporting events, with the help of literary sources, and the funding of events. The second section includes the analysis of the mixed team volleyball tournament. The last section contains the recommendations for changes in the management of the tournament and for it’s more effective use of financial resources.
Tournament and E-sport Leagues Organization Information System Assessment and Proposal for ICT Modification
Šímová, Kateřina ; Novák, Lukáš (referee) ; Koch, Miloš (advisor)
This work deals with information system designed to organize tournaments and leagues in e-sports. Its purpose is to propose changes in the information system of the organization. Another purpose also aims to select suitable systems and tournament leaderboards for implementation in the information system and system requirements include knowledge gained from the players. This work seeks the risks that exist in the current state of information system and proposes measures for them.

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