National Repository of Grey Literature 14 records found  previous11 - 14  jump to record: Search took 0.00 seconds. 
Graphics Intro 64kB Using OpenGL
Gunia, Pavel ; Španěl, Michal (referee) ; Herout, Adam (advisor)
This work deals with the phenomenon of graphic intros, a digital graffiti of the modern age. The focus is put on size restricted animation of size of the executable file lower than 64 kilobytes. It reveals the main techniques used. Finally, interesting aspects and experiences that came up are discussed, as well as the conclusion and future work proposal.
Graphics Intro 64kB Using OpenGL
Geršl, Jan ; Kubíček, Radek (referee) ; Herout, Adam (advisor)
The field of this project is size restricted graphic intro. The paper deals with motivation creating such an intro and talks briefly about history. Main focus is put on general description of various principles common in demo development, techiques used achieving the practical assignment are provided with more detailed description.
Marketing strategy of chosen company
Čížová, Natália ; Procházková, Markéta (advisor) ; Andelová, Lucia (referee)
The basic feature of our time is constant change. The world is becoming more globalized, needs and desires of consumers are changing and consumer is changing itself, because he is more informed and has greater purchasing power. Technical and technological progress changes the way we look at the world. Competition strengthens and the way of trading is modernizing. For all these reasons, the marketing strategy is in many ways a necessity for businesses. The diploma thesis is divided into theoretical and analytical part and the main objective is the analysis and proposal of marketing strategy of chosen company in regard to a theoretical part, analysis results and information obtained.
Advanced digital illustration and its purpose in commercial sphere
Phung, Nghia ; Krsek, Libor (advisor) ; Horný, Stanislav (referee)
The purpose of this bachelor's thesis is definiton of Advanced Digital Illustration as a standalone discipline of digitlac graphic arts, separated from vector graphics and photographic retouching/montage. The thesis is made of 3 parts. The first theoretical part contains an introduction do Digital Illustration along with the history of the discipline. Precise borders will be also set to divide ADI from other digital art fields, in which is ADI often subsumed. Next, I will be introducing software and hardware commonly used for PDI. Lastly, an introduction of basic ADI styles, used the most for commerce, will be included. The second part of the thesis is practical. The main chunk is a complete walkthrough of a graphic project with a detailed description for each phase. The completed artwork is an example of graphic comission one can get in the field of ADI. Lastly, alternate tools and practices will be mentioned. The last part of the thesis will take a close look on utilization of ADI for commerce purposes. Specific fields will be defined, in which ADI is commonly used, with examples of existing projects. Expected future development of ADI will be mentioned along with new potentional market fields, in which ADI could find its utilization. Lastly, common problems and obstacles during the process of accepting, completing and selling the graphic project will be described.

National Repository of Grey Literature : 14 records found   previous11 - 14  jump to record:
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