Národní úložiště šedé literatury Nalezeno 2 záznamů.  Hledání trvalo 0.00 vteřin. 
Modern Blockstacker Game
Dančo, Marek ; Karas, Matej (oponent) ; Milet, Tomáš (vedoucí práce)
This thesis deals with the creation of a programmable puzzle game. The game works on the principle of randomly generated falling pieces and clearing of full lines, as inspired by Tetris. Notable additions to the game are a large amount of settings, which can alter the controls, appearance, sound or even the rules of the game. Parts of the game are programmable thanks to the Lua interface that is built into the game with the NLua library. The game has been developed using the Unity game engine.

Chcete být upozorněni, pokud se objeví nové záznamy odpovídající tomuto dotazu?
Přihlásit se k odběru RSS.