National Repository of Grey Literature 3 records found  Search took 0.00 seconds. 
Players of Live Action Role-Playing Games in Czech Republic in reflection of active audience theories
Heller, Jakub ; Švelch, Jaroslav (advisor) ; Reifová, Irena (referee)
This text is presenting the new phenomenon called larp and it is trying to describe its fundamental characteristic attributes and acquaint reader with its structure. The goal of this text is to define larp in the company of other types of media, describe the unique relationship between larp and its audience and in the same time bring larp community to kontext of active audience theories. For better understanding of this medium this text is also trying to clarify terms like role-playing, immersion or diegesis and their role in the enviroment of this phenomenon.
Staging a non-dramatic text
Svozil, Adam ; KORČÁK, Jakub (advisor) ; HRBEK, Daniel (referee)
This thesis deals with the topic of narrative (or ´diegetic´) theatre plays. It aims to map out the processes which emerge after the mimetic mode of representation is partly or wholly replaced with the diegetic one., i.e. the decline in their ´dramatic´ quality and the structural changes which are being conceptualized mainly within a narrative framework. The thesis consequently looks at specific historic moments which propelled strong contemporary presence of diegesis on theatre stage; namely the theatre of Bertolt Brecht, the performative turn and postdramatic theatre and the storytelling movement. With these circumstances in mind, the author reflects on his practical theatrical work: The Ritual Slaughter of Gorge Mastromas (DISK Theatre, Prague) and Illusions (DJKT Theatre, Pilsen.)
Players of Live Action Role-Playing Games in Czech Republic in reflection of active audience theories
Heller, Jakub ; Švelch, Jaroslav (advisor) ; Reifová, Irena (referee)
This text is presenting the new phenomenon called larp and it is trying to describe its fundamental characteristic attributes and acquaint reader with its structure. The goal of this text is to define larp in the company of other types of media, describe the unique relationship between larp and its audience and in the same time bring larp community to kontext of active audience theories. For better understanding of this medium this text is also trying to clarify terms like role-playing, immersion or diegesis and their role in the enviroment of this phenomenon.

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