National Repository of Grey Literature 135 records found  beginprevious31 - 40nextend  jump to record: Search took 0.00 seconds. 
Web Interface for Human Corrections of Automatic Transcript and Tagging
Plhal, Jan ; Hradiš, Michal (referee) ; Szőke, Igor (advisor)
The goal of this thesis is the design and implementation of a web application for human corrections of automatic transcript and annotation of VHF (very high frequency) pilot-tower radio communication. The main inspiration is the ATCO2 SpokenData annotation service from the company ReplayWell, which was remade from the ground up into a more user-friendly form with a number of user customizable elements. Based on studied principles of designing a well usable user interface and insights gained from research of annotation applications was created a functional design and also a graphical design of the application in the form of a wireframe. The designed application was successfully implemented using the selected technologies. The usability of the application was verified and improved with the help of user testing and the application was also deployed on the SpokenData website.
The usability of the educational game for the cartography education in lower-secondary schools
Zýma, Marek ; Krajňáková, Lenka (advisor) ; Matějček, Tomáš (referee)
The presented thesis focuses on the usability testing of the educational game Map of an imaginary island for teaching cartography, which was created by the same author in 2020. The work also briefly introduces the game concept, including a description of its individual components and their functions. To improve clarity, the thesis firstly reviews the literature related to educational methods, particularly didactic games, then the issue of usability, its significance, and application in product testing is presented. The research section of the thesis aims to subject the educational game to usability testing, examining the perspectives of both pupils and teachers on its use and identifying the most significant shortcomings, which are then addressed in a separate chapter. The research was conducted using the two most common methods used in general product testing, i.e., questionnaire surveys and interviews with users. The research results showed that the game is a welcome addition to teaching, with rules that are understandable for both pupils and teachers, evoking a pleasant feeling in them, and despite its gaming nature, maintaining a clear didactic purpose. However, in some cases, there were problems with correct solving of various tasks, mainly due to pupils' age. As mentioned earlier, the thesis...
Optimalizácia objednávkového procesu vo firme ELBE PLUS
Balko, Michal
This thesis focuses on the analysis of a current condition in formerly men-tioned company followed by the design and implementation of corresponding optimization steps for achieving required results. The thesis also contains crea-tion of an online representation of the company along with online shopping sys-tem.
Uplatnění UX designu v rozhraní databáze UniCatDB
MASTIL, František
The master thesis identifies the most frequently used methods of user experience design, structured according to project phases. Selected methods from the theoretical part are utilised in the design of an application for managing dynamic findings UniCatDB.
Web Interface for Human Corrections of Automatic Transcript and Tagging
Plhal, Jan ; Hradiš, Michal (referee) ; Szőke, Igor (advisor)
The goal of this thesis is the design and implementation of a web application for human corrections of automatic transcript and annotation of VHF (very high frequency) pilot-tower radio communication. The main inspiration is the ATCO2 SpokenData annotation service from the company ReplayWell, which was remade from the ground up into a more user-friendly form with a number of user customizable elements. Based on studied principles of designing a well usable user interface and insights gained from research of annotation applications was created a functional design and also a graphical design of the application in the form of a wireframe. The designed application was successfully implemented using the selected technologies. The usability of the application was verified and improved with the help of user testing and the application was also deployed on the SpokenData website.
Secure and Usable Password Manager
Haderka, Martin ; Firc, Anton (referee) ; Malinka, Kamil (advisor)
Přístupové údaje jsou nedílnou součástí uživatelů internetu. Jedná se o mechanizmus, který umožňuje prokázání se, že se jedná oprávněnou osobu a zároveň zabraňuje znežití osobních dat cizími uživateli. Počet hesel, který si dnešní uživatel musí zapamovat, se v posledních letech značně navýšil. Existují programy (správci hesel), které tento problém uživatelům ulehčují, a jsou zároveň snadno dostupné. Přesto je používá málo lidí. Cílem této práce je zjištění problémů, které mají dopad na použitelnost správců hesel a zároveň se snaží nabídnout řešení těchto problémů. Součástí analýzy je i nalezení bezpečnostních a použitelnostních nedostatků, kterými aktuálně správci hesel trpí. V poslední části je navržena a implementována ukázka správce hesel, který nabízí důležité funkce, je dostupný a snadno použitelný všemi uživateli internetu.
Relevance of Usable Security Guidelines from IT Professional Point of View
Galanská, Katarína ; Polčák, Libor (referee) ; Malinka, Kamil (advisor)
Vyvážení bezpečnosti a použitelnosti bylo vždy výzvou. Navzdory důležitosti zabezpečení softwaru jsou bezpečnostní pokyny a standardy často příliš komplikované, náchylné k chybám nebo časově náročné. Tato nerovnováha iniciovala vznik pojmu použitelné bezpečnosti. Po celá léta to byl běžný výzkumný problém. Zatímco softvér by měl být vyvíjen s ohledem na použitelnost koncových uživatelů, bezpečnostním standardům a směrnicím, které používají IT profesionálové, není z hlediska použitelnosti často věnována dostatečná pozornost. Vzhledem k tomu, že se od odborníků v oblasti IT očekává vyšší úroveň znalostí, často čelí velmi složitým oblastem, když se snaží vyhovět konkrétním bezpečnostním standardům nebo dodržovat konkrétní pokyny. Tato práce představuje studium současného povědomí v oblasti použitelné bezpečnosti. Práce sestává z provedeného průzkumu, analýzy stávajících použitelných bezpečnostních pokynů a navrhuje vzdělávací pomůcku k řešení problémů, které výzkum přinesl. Hodnocení vzdělávací pomůcky ukázalo pozitivní dopad na povědomí IT odborníků.
Web Search Engine of Pets Registration
Zaklová, Kristýna ; Burget, Radek (referee) ; Hynek, Jiří (advisor)
The aim of this work was to design and create a web-based search engine that allows users to search for records of registered pets in real-time. The solution performs queries to all the available domestic registries in one easy step instead of manually searching them individually. Due to the high number of such services, people may not be aware of their existence. In such a case, they may not be able to find the owner of the animal. The presented solution provides an information system based on the Symfony framework. The system creates and sends HTTP requests to all the registries. The functionality and usability of the system were tested by automated tests and selected users who provided feedback. The main benefit of the system is its user-friendly user interface, which can be used by veterinary clinics, shelters, police, and other parties working with animals and looking up their registrations.
Design Patterns for User Interface of Customer Support
Jemelka, Matouš ; Pastushenko, Olena (referee) ; Hynek, Jiří (advisor)
This thesis is focused on increasing the efficiency of processing complex tasks by customer support employees. Employees of company Kiwi.com have been using insufficient information systems. The goal is to create design patterns for creating the user interface of an information system, which will be designed and developed incrementally. The information system will contain user interfaces, that will be optimized for the processing of individual tasks. Design patterns ensure its scalability, consistency, and facilitate system maintenance.

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