National Repository of Grey Literature 106 records found  1 - 10nextend  jump to record: Search took 0.00 seconds. 
Spatial Augmented Reality for Robotic Workplace
Štrof, Jakub ; Kapinus, Michal (referee) ; Materna, Zdeněk (advisor)
The focus of this work is to create projected user interface, which will complement AREditor, an application for robotic programming and also to calibrate Kinect and projector using existing calibration method. For calibration, I used the procam-calibration method, which uses projected Gray codes onto a chessboard to calculate calibration parameters. Thanks to it, virtual objects can be placed correctly into the real space. User interface was implemented using game engine Unity. By testing the interface, it was found that it helps the user to better grasp the relation between real and virtual space when placing virtual objects into the robotic workplace. It also raises user's awareness of the robot's movements when cooperating with it.
Object Detection on Robotic Workplace Using Two Kinects
Dragúň, Peter ; Beran, Jan (referee) ; Rozman, Jaroslav (advisor)
This thesis deals with the use of a multi-depth camera Microsoft Kinect V2 for object pose estimation. The main emphasis is on calibration, including mutual and also calibration of a single camera. Which is critical for correct transformation. The theoretical part thesis describes methods for object detection and their pose estimation in space using the robotic operating system. The practical part thesis describes resolving issues with USB saturation by adding a single board computer based on ARM architecture for secondary Kinect.
Visualisation of adaptive ant colony optimization algorithm
Tichý, Vojtěch ; Kumpán, Pavel (referee) ; Appel, Martin (advisor)
Bachelor thesis was dealing with programming and creating model for education and understanding of Ant Colony Optimization functioning, which was modified to be able to adapt on the change of terrain. Thesis was further focused on comparing several optimization methods inspired by nature and demarcation their utilization in practical situations.
Tabletop Object Detection
Timko, Martin ; Veľas, Martin (referee) ; Kapinus, Michal (advisor)
The aim of this thesis is to design and create a module for robotic platform PR2. This module has to detect objects in front of the robot on a table and enable various operations with these objects. This thesis describes methods of object detection which were used in the implementation of the module. The thesis also describes the methods used for design and implementation of this module. The module testing and evaluation of results are mentioned at the end of the thesis. 
Bin Picking and Robotic Vision
Múčka, Jan ; Parák, Roman (referee) ; Matoušek, Radomil (advisor)
The aim of this master’s thesis is to describe the Robotic Vision for Bin Picking usage and creating an application for the realization of this task. This application will be able to distinguish several objects based on data from a camera with deep perception and should find the location of object, recognize it and determine its location and orientation. Bin Picking is one of the biggest challenges in today's automation.
Sign language detection methods - review
Petr, Luboš ; Venglář, Vojtěch (referee) ; Krejsa, Jiří (advisor)
The Aim of this work is to describe various methods of sign language detection. The output of individual methods is a functional translation of sign language into text in real time. In addition to glove and kinect detection, this work deals with the possibilities of sign language detection from image recording, which is the most prospective method of detection in the future. The thesis is also focused on sign classification using neural networks.
Application Control Using User Hand and Fingertips Gestures
Břenek, Martin ; Behúň, Kamil (referee) ; Beran, Vítězslav (advisor)
This bachelor's thesis deals with creating the user interface element, which is used to control application by user hand and fingertips gesture. The text discuss the basics of computer vision and image segmentation principles. The thesis also focuses on analysis of task and solution design, describes implementation details, including used tools and includes test results of final solution.
Human-Computer Interaction Using Kinect
Knot, Stanislav ; Orság, Filip (referee) ; Mráček, Štěpán (advisor)
Abstract This BSc. thesis is concerned about remote control of computer using Kinect device. Sound, depth of image and image capturing is described in thesis. After reading this thesis, reader should have idea of how kinect  works, which method it uses and why it uses these. Furthermore, thesis describes design and implementation of alghoritms used in the application.
Mutlimedia Player Control Using Hand Gestures
Zatloukal, Tomáš ; Behúň, Kamil (referee) ; Beran, Vítězslav (advisor)
This thesis deals with study possibilities of capturing hand gestures made by user. The goal is to create application that allows control multimedia player by hand gesture detected in depth data. The text discuss used tools and methods with implementation details and test results.
User Interface Based on Kinect
Kapinus, Michal ; Španěl, Michal (referee) ; Beran, Vítězslav (advisor)
The aim of the thesis was to create and evaluate a concept for the design of touchless user interfaces based on Kinect. It describes various devices and methods which are used for creating of the depth map. Furthermore the thesis includes the design of experiments that were used for testing of the speed and the accuracy of Kinect-based interactive kiosks. Results of these experiments are evaluated as well.

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