Original title: Procedurální herní prvky na základě zvuků
Translated title: Procedural Sound-Based Elements in Games
Authors: Ješko, Patrik ; Milet, Tomáš (referee) ; Polášek, Tomáš (advisor)
Document type: Bachelor's theses
Year: 2024
Language: eng
Publisher: Vysoké učení technické v Brně. Fakulta informačních technologií
Abstract: [eng] [cze]

Keywords: Analýza zvukou; Detekcia nástupov; Dynamické prostredie; Generovanie dôb; Herné prostredie Unity; Rýchla Fourierova Transformácia; Beat Generation; Dynamic environment; Fast Fourier Transform; Onset Detection; Sound analysis; Unity Game Engine

Institution: Brno University of Technology (web)
Document availability information: Fulltext is available in the Brno University of Technology Digital Library.
Original record: https://hdl.handle.net/11012/249411

Permalink: http://www.nusl.cz/ntk/nusl-623611


The record appears in these collections:
Universities and colleges > Public universities > Brno University of Technology
Academic theses (ETDs) > Bachelor's theses
 Record created 2024-08-25, last modified 2024-10-20


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