Original title: Využití současných technik SW inženýrství v oblasti videoher
Translated title: Use of current SW engineering techniques in the field of video games
Authors: Pavlásek, Jan ; Kroupa, Jiří (referee) ; Kovář, Jiří (advisor)
Document type: Bachelor's theses
Year: 2024
Language: cze
Publisher: Vysoké učení technické v Brně. Fakulta strojního inženýrství
Abstract: [cze] [eng]

Keywords: A* algorithm; Dijsktra’s algorithm; maze generation; pathplanning; Pygame; A* algoritmus; Dijkstrův algoritmus; generování bludiště; plánování trasy; Pygame

Institution: Brno University of Technology (web)
Document availability information: Fulltext is available in the Brno University of Technology Digital Library.
Original record: https://hdl.handle.net/11012/248400

Permalink: http://www.nusl.cz/ntk/nusl-619746


The record appears in these collections:
Universities and colleges > Public universities > Brno University of Technology
Academic theses (ETDs) > Bachelor's theses
 Record created 2024-06-22, last modified 2024-06-30


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