Original title: Fyzikální simulace v počítačových hrách
Translated title: Physical Simulation in Computer Games
Authors: Dočkal, Jiří ; Havel, Jiří (referee) ; Herout, Adam (advisor)
Document type: Master’s theses
Year: 2010
Language: cze
Publisher: Vysoké učení technické v Brně. Fakulta informačních technologií
Abstract: [cze] [eng]

Keywords: aktor; Game engine; joint; NVIDIA PhysX; particle system; physical simulation; soft particles; aktor; fyzikální simulace; Herní engine; měkké částice; NVIDIA PhysX; spoj; částicový systém

Institution: Brno University of Technology (web)
Document availability information: Fulltext is available in the Brno University of Technology Digital Library.
Original record: http://hdl.handle.net/11012/54358

Permalink: http://www.nusl.cz/ntk/nusl-604755


The record appears in these collections:
Universities and colleges > Public universities > Brno University of Technology
Academic theses (ETDs) > Master’s theses
 Record created 2024-04-02, last modified 2024-04-03


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