Original title: Zobrazení stínů metodami dělícími pohledové těleso v rozhraní OpenGL
Translated title: Shadow Rendering Using View Frustum Splitting Methods in OpenGL
Authors: Roháček, Dominik ; Starka, Tomáš (referee) ; Kobrtek, Jozef (advisor)
Document type: Bachelor's theses
Year: 2018
Language: cze
Publisher: Vysoké učení technické v Brně. Fakulta informačních technologií
Abstract: [cze] [eng]

Keywords: Aliasing stínů; Parallel-Split Shadow Maps; Real-time rendering; Sample-Distribution Shadow Maps; Shadow mapping; Aliasing stínů; Parallel-Split Shadow Maps; Sample-Distribution Shadow Maps; Shadow mapping; Vykreslování v reálném čase

Institution: Brno University of Technology (web)
Document availability information: Fulltext is available in the Brno University of Technology Digital Library.
Original record: http://hdl.handle.net/11012/85035

Permalink: http://www.nusl.cz/ntk/nusl-581834


The record appears in these collections:
Universities and colleges > Public universities > Brno University of Technology
Academic theses (ETDs) > Bachelor's theses
 Record created 2024-04-02, last modified 2024-04-03


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