Original title: Grafické demo s využitím procedurálního texturování
Translated title: Graphics Demo Employing Procedural Textures
Authors: Drevický, Dušan ; Matýšek, Michal (referee) ; Polok, Lukáš (advisor)
Document type: Bachelor's theses
Year: 2016
Language: cze
Publisher: Vysoké učení technické v Brně. Fakulta informačních technologií
Abstract: [cze] [eng]

Keywords: fragment shader; GLSL; graphics demo; heightmap; noise functions; OpenGL; procedural terrain generation; procedural textures; ray marching; real-time rendering; size-limited executable; fragment shader; GLSL; grafické demo; OpenGL; procedurálne generovanie terénu; procedurálne textúry; ray marching; veľkostne obmedzený spustiteľný súbor; výšková mapa; zobrazovanie v reálnom čase; šumové funkcie

Institution: Brno University of Technology (web)
Document availability information: Fulltext is available in the Brno University of Technology Digital Library.
Original record: http://hdl.handle.net/11012/62168

Permalink: http://www.nusl.cz/ntk/nusl-575087


The record appears in these collections:
Universities and colleges > Public universities > Brno University of Technology
Academic theses (ETDs) > Bachelor's theses
 Record created 2024-04-02, last modified 2024-04-03


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