Original title: Generátor procedurálních textur
Translated title: Procedural Texture Generator
Authors: Doroshenko, Ilya ; Karas, Matej (referee) ; Milet, Tomáš (advisor)
Document type: Bachelor's theses
Year: 2022
Language: cze
Publisher: Vysoké učení technické v Brně. Fakulta informačních technologií
Abstract: [cze] [eng]

Keywords: C++; GLSL; noise simulation; Procedural Textures; Qt; shader compiler; shading; textures; C++; GLSL; kompilator shaderů; Procedurální Textury; Qt; simulace šumů; stinování; textury

Institution: Brno University of Technology (web)
Document availability information: Fulltext is available in the Brno University of Technology Digital Library.
Original record: http://hdl.handle.net/11012/207409

Permalink: http://www.nusl.cz/ntk/nusl-558670


The record appears in these collections:
Universities and colleges > Public universities > Brno University of Technology
Academic theses (ETDs) > Bachelor's theses
 Record created 2024-04-02, last modified 2024-04-03


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