Original title: Programovatelné shadery v OpenSceneGraph
Translated title: Programmable Shaders in OpenSceneGraph
Authors: Czompál, Zsolt ; Španěl, Michal (referee) ; Švub, Miroslav (advisor)
Document type: Bachelor's theses
Year: 2009
Language: cze
Publisher: Vysoké učení technické v Brně. Fakulta informačních technologií
Abstract: [cze] [eng]

Keywords: animated grass; anisotropic lighting; GLSL; OpenSceneGraph; rendering pipeline; vertex morphing; vertex shader; animovaná tráva; anizotropické osvětlení; fragment shader; GLSL; OpenSceneGraph; vertex morphing; vertex shader; vykreslovací řetězec

Institution: Brno University of Technology (web)
Document availability information: Fulltext is available in the Brno University of Technology Digital Library.
Original record: http://hdl.handle.net/11012/54505

Permalink: http://www.nusl.cz/ntk/nusl-550545


The record appears in these collections:
Universities and colleges > Public universities > Brno University of Technology
Academic theses (ETDs) > Bachelor's theses
 Record created 2024-04-02, last modified 2024-04-03


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