Original title: Framework pro tvorbu roguelike počítačových her
Translated title: Framework for Roguelike Video Games Development
Authors: İzgi, Erdi ; Gemrot, Jakub (advisor) ; Černý, Martin (referee)
Document type: Master’s theses
Year: 2018
Language: eng
Abstract: While the video game development industry has had big success and increases in the amount of competition, using new tools which accelerate and improve the process is inevitable. Especially, domain-specific tools prevent game developers from performing unnecessary effort by providing reusable com- ponents. Partial automatization of the games that fall under the same game genre significantly decreases the development time. In this thesis, we propose an exten- sible framework architecture for roguelike video games development with a visual node-based user interface which is also artist and designer-friendly. The archi- tecture aims to provide a faster game development process by wrapping common patterns in the roguelike games into simple node representations.
Keywords: framework; game development; roguelike; video games; framework; herní vývoj; počítačové hry; roguelike

Institution: Charles University Faculties (theses) (web)
Document availability information: Available in the Charles University Digital Repository.
Original record: http://hdl.handle.net/20.500.11956/94724

Permalink: http://www.nusl.cz/ntk/nusl-372866


The record appears in these collections:
Universities and colleges > Public universities > Charles University > Charles University Faculties (theses)
Academic theses (ETDs) > Master’s theses
 Record created 2018-03-07, last modified 2022-03-04


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