Original title:
Framework pro tvorbu roguelike počítačových her
Translated title:
Framework for Roguelike Video Games Development
Authors:
İzgi, Erdi ; Gemrot, Jakub (advisor) ; Černý, Martin (referee) Document type: Master’s theses
Year:
2018
Language:
eng Abstract:
While the video game development industry has had big success and increases in the amount of competition, using new tools which accelerate and improve the process is inevitable. Especially, domain-specific tools prevent game developers from performing unnecessary effort by providing reusable com- ponents. Partial automatization of the games that fall under the same game genre significantly decreases the development time. In this thesis, we propose an exten- sible framework architecture for roguelike video games development with a visual node-based user interface which is also artist and designer-friendly. The archi- tecture aims to provide a faster game development process by wrapping common patterns in the roguelike games into simple node representations.
Keywords:
framework; game development; roguelike; video games; framework; herní vývoj; počítačové hry; roguelike
Institution: Charles University Faculties (theses)
(web)
Document availability information: Available in the Charles University Digital Repository. Original record: http://hdl.handle.net/20.500.11956/94724