Original title: Pokročilý rendering pomocí knihovny OpenSceneGraph
Translated title: Advanced Rendering in OpenSceneGraph Library
Authors: Ondruška, Jiří ; Přibyl, Jaroslav (referee) ; Švub, Miroslav (advisor)
Document type: Bachelor's theses
Year: 2009
Language: cze
Publisher: Vysoké učení technické v Brně. Fakulta informačních technologií
Abstract: [cze] [eng]

Keywords: cartoon; cartooning; cel-shading; depth map; displacement; edge detection; fresnel; GLSL; image processing; laplacian; normal map; OpenGL Shading Language; OpenSceneGraph; OSG; robertcross; shader; sobel; toon; water surface; detekce hran; GLSL; graf scény; hloubková mapa; laplaceův operátor; nerealistické zobrazení scény; normálová mapa; OpenGL Shading Language; OpenSceneGraph; OSG; posun vertexu; sobelův operátor; vodní hladina

Institution: Brno University of Technology (web)
Document availability information: Fulltext is available in the Brno University of Technology Digital Library.
Original record: http://hdl.handle.net/11012/54675

Permalink: http://www.nusl.cz/ntk/nusl-237625


The record appears in these collections:
Universities and colleges > Public universities > Brno University of Technology
Academic theses (ETDs) > Bachelor's theses
 Record created 2016-06-03, last modified 2022-09-04


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