Original title: Zobrazení stínů ve scéně s využitím knihovny DirectX
Translated title: Rendering of Shadows in a Scene with DirectX
Authors: Kobrtek, Jozef ; Havel, Jiří (referee) ; Navrátil, Jan (advisor)
Document type: Master’s theses
Year: 2012
Language: cze
Publisher: Vysoké učení technické v Brně. Fakulta informačních technologií
Abstract: [cze] [eng]

Keywords: cube mapping; Direct3D; DirectX; geometry shader; shadow mapping; shadow volumes; shadowing methods; cube mapping; Direct3D; DirectX; geometry shader; shadow mapping; stínovací metody; stínová tělesa

Institution: Brno University of Technology (web)
Document availability information: Fulltext is available in the Brno University of Technology Digital Library.
Original record: http://hdl.handle.net/11012/53696

Permalink: http://www.nusl.cz/ntk/nusl-236553


The record appears in these collections:
Universities and colleges > Public universities > Brno University of Technology
Academic theses (ETDs) > Master’s theses
 Record created 2016-06-03, last modified 2022-09-04


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