Original title: Implementace algoritmu LoD terénu
Translated title: Terrain LoD Algorithm Implementation
Authors: Radil, Přemek ; Pečiva, Jan (referee) ; Bartoň, Radek (advisor)
Document type: Master’s theses
Year: 2012
Language: cze
Publisher: Vysoké učení technické v Brně. Fakulta informačních technologií
Abstract: [cze] [eng]

Keywords: Coin3D; Displacement; GLSL; Level of Detail; LoD; OpenGL; Seamless patches; Terrain; Bezešvé pláty; Coin3D; GLSL Displacement; LoD; OpenGL; Terén; Úroveň detailu

Institution: Brno University of Technology (web)
Document availability information: Fulltext is available in the Brno University of Technology Digital Library.
Original record: http://hdl.handle.net/11012/53591

Permalink: http://www.nusl.cz/ntk/nusl-236448


The record appears in these collections:
Universities and colleges > Public universities > Brno University of Technology
Academic theses (ETDs) > Master’s theses
 Record created 2016-06-03, last modified 2022-09-04


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