Original title: Vizualizace objemových dat pomocí volume renderingu
Translated title: 3D Volume Rendering Data Visualization
Authors: Kazík, Jiří ; Švub, Miroslav (referee) ; Kršek, Přemysl (advisor)
Document type: Master’s theses
Year: 2009
Language: cze
Publisher: Vysoké učení technické v Brně. Fakulta informačních technologií
Abstract: [cze] [eng]

Keywords: C++; Fragment Shader; GLSL; Open Scene Graph; OpenGL; Pixel Shader; Ray Casting; Shear Warp; Texture Mapping; Vertex Shader; Volume Rendering; Voxel Splatting; C++; Fragment Shader; GLSL; mapování textur; Open Scene Graph; OpenGL; Pixel Shader; Shear Warp; Vertex Shader; Voxel Splatting; vrhání paprsku; Zobrazování objemových dat

Institution: Brno University of Technology (web)
Document availability information: Fulltext is available in the Brno University of Technology Digital Library.
Original record: http://hdl.handle.net/11012/52745

Permalink: http://www.nusl.cz/ntk/nusl-235503


The record appears in these collections:
Universities and colleges > Public universities > Brno University of Technology
Academic theses (ETDs) > Master’s theses
 Record created 2016-06-03, last modified 2022-09-04


No fulltext
  • Export as DC, NUŠL, RIS
  • Share