National Repository of Grey Literature 10 records found  Search took 0.01 seconds. 
Proposal of process control in production safety valve
Jaša, Aleš ; Prokop, Jaroslav (referee) ; Pernikář, Jiří (advisor)
The aim of this thesis is precise definition of control processes for components of Pressure Limit Valve 5 Generation (PLV5) which is produced by Bosch Diesel Ltd. in Jihlava. The objective was to define measurement methods which ensure identical results of measurement between co. Bosch Diesel Ltd. in Jihlava and suppliers of individual components. The results of this study are introduced into control drawings and described in individual conclusions of the thesis.
Fast Implementation of Geometric Algorithms
Krba, Martin ; Jošth, Radovan (referee) ; Havel, Jiří (advisor)
One of the most often used calculations in computer graphics is detection of collision between ray of light and triangle on the surface of object in 3D space. This frequent usage is motivation to search for the best methods for this calculations. This thesis contains explanation of basics of this topic and also testing of methods with real input data to better and accurate comparison.
Fast Ray-Triangle Intersection
Horák, František ; Navrátil, Jan (referee) ; Havel, Jiří (advisor)
This work contains a few basic terms of analytical geometry. We mention some of ray-triangle intersection computation algorithms and present some use-case examples. We discuss capabilities of CUDA, optimization techniques of this architecture and implementation with focus on given issues. Algorithms of ray-triangle intersection are tested and results are discussed.
Graphics Intro 64kB Using Ray Tracing
Dočkal, Jiří ; Chudý, Peter (referee) ; Herout, Adam (advisor)
This thesis is concerned with the description of the aplication which was determined by the assignment of the bachelor thesis. The main focus are the problems and principles connected with the topic of the thesis. Further on, the thesis describes the actual realization of the aplication and the achieved results. The conclusion covers the evaluation of thesis and possible ways for further improvement of the project.
Minimalistic Object-Oriented Ray Tracer
Roženský, Mário ; Hradiš, Michal (referee) ; Herout, Adam (advisor)
This thesis brings an overview about scene rendering using the ray tracing method. It describes aspects used when creating the application which uses this method such as intersection computation, lighting and shading models etc. It also describes the basic algorithm used for rendering one frame. Each class of the object oriented design is described. There is also detail explanation what is the purpose of the each class in the model and what are the most important used methods. The work also contains demonstration application showing the usage of model in practice.
Graphics Intro 64kB Using Ray Tracing
Dočkal, Jiří ; Chudý, Peter (referee) ; Herout, Adam (advisor)
This thesis is concerned with the description of the aplication which was determined by the assignment of the bachelor thesis. The main focus are the problems and principles connected with the topic of the thesis. Further on, the thesis describes the actual realization of the aplication and the achieved results. The conclusion covers the evaluation of thesis and possible ways for further improvement of the project.
Fast Implementation of Geometric Algorithms
Krba, Martin ; Jošth, Radovan (referee) ; Havel, Jiří (advisor)
One of the most often used calculations in computer graphics is detection of collision between ray of light and triangle on the surface of object in 3D space. This frequent usage is motivation to search for the best methods for this calculations. This thesis contains explanation of basics of this topic and also testing of methods with real input data to better and accurate comparison.
Fast Ray-Triangle Intersection
Horák, František ; Navrátil, Jan (referee) ; Havel, Jiří (advisor)
This work contains a few basic terms of analytical geometry. We mention some of ray-triangle intersection computation algorithms and present some use-case examples. We discuss capabilities of CUDA, optimization techniques of this architecture and implementation with focus on given issues. Algorithms of ray-triangle intersection are tested and results are discussed.
Minimalistic Object-Oriented Ray Tracer
Roženský, Mário ; Hradiš, Michal (referee) ; Herout, Adam (advisor)
This thesis brings an overview about scene rendering using the ray tracing method. It describes aspects used when creating the application which uses this method such as intersection computation, lighting and shading models etc. It also describes the basic algorithm used for rendering one frame. Each class of the object oriented design is described. There is also detail explanation what is the purpose of the each class in the model and what are the most important used methods. The work also contains demonstration application showing the usage of model in practice.
Proposal of process control in production safety valve
Jaša, Aleš ; Prokop, Jaroslav (referee) ; Pernikář, Jiří (advisor)
The aim of this thesis is precise definition of control processes for components of Pressure Limit Valve 5 Generation (PLV5) which is produced by Bosch Diesel Ltd. in Jihlava. The objective was to define measurement methods which ensure identical results of measurement between co. Bosch Diesel Ltd. in Jihlava and suppliers of individual components. The results of this study are introduced into control drawings and described in individual conclusions of the thesis.

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