National Repository of Grey Literature 4 records found  Search took 0.00 seconds. 
Android Application for Learning Vocabulary
Černoch, Jiří ; Zachariáš, Michal (referee) ; Horváth, Zsolt (advisor)
This bachelor thesis describes the development of application for learning vocabulary on devices with the operating system Android. In thesis you can find basic common theory relevant to this problem, analyze of existing solutions, design of basic architecture and description of detail implementation.  Program is based on SQLite database and is optimized for devices with different size of screen.
Role of interactive computer word games in English vocabulary acquisition
Banáková, Lucia ; Matuchová, Klára (advisor) ; Červinková Poesová, Kristýna (referee)
This bachelor thesis examines the possibilities that computer assisted language learning (CALL) games might provide to learners of English as a second or foreign language in vocabulary learning. Since the prominent focus is on the practical part, only a limited selection of relevant theories and concepts about vocabulary learning and CALL technologies in general is provided in the theoretical part. The practical part introduces an originally designed and programmed CALL vocabulary game and audits its functionality and helpfulness in vocabulary learning process of high school English as second language students through an experiment and a questionnaire survey. The results are analyzed in the last chapter and improvements and further extensions to the game are proposed.
Role of interactive computer word games in English vocabulary acquisition
Banáková, Lucia ; Matuchová, Klára (advisor) ; Červinková Poesová, Kristýna (referee)
This bachelor thesis examines the possibilities that computer assisted language learning (CALL) games might provide to learners of English as a second or foreign language in vocabulary learning. Since the prominent focus is on the practical part, only a limited selection of relevant theories and concepts about vocabulary learning and CALL technologies in general is provided in the theoretical part. The practical part introduces an originally designed and programmed CALL vocabulary game and audits its functionality and helpfulness in vocabulary learning process of high school English as second language students through an experiment and a questionnaire survey. The results are analyzed in the last chapter and improvements and further extensions to the game are proposed.
Android Application for Learning Vocabulary
Černoch, Jiří ; Zachariáš, Michal (referee) ; Horváth, Zsolt (advisor)
This bachelor thesis describes the development of application for learning vocabulary on devices with the operating system Android. In thesis you can find basic common theory relevant to this problem, analyze of existing solutions, design of basic architecture and description of detail implementation.  Program is based on SQLite database and is optimized for devices with different size of screen.

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