National Repository of Grey Literature 4 records found  Search took 0.00 seconds. 
Techniques of Real-Time Shadow Rendering
Kudlač, Boris ; Španěl, Michal (referee) ; Herout, Adam (advisor)
The goal of this work is to create complete overview about existing techniques for real-time shadow computation in computer graphics. It describes theory of each technique and it's algorithm, as well as implementation details and practical usage. It completely informs about each technique features, problems, extensions, advantages and disadvantages for different situations and asks a question, if there is one all-solving shadow technique suitable for all purposes. In the end, the thesis compares all the techniques in their features, limitations and hardware usage.
Volumetric Efects Accelerated on GPU
Kubovčík, Tomáš ; Tóth, Michal (referee) ; Starka, Tomáš (advisor)
This thesis deals with simulation and rendering of fluid based volumetric effects, especially effect of fire and smoke. Computations are accelerated on graphics card using modern graphics API with motivation to achieve realistic visual results as well as physically correct calculations. Implemented volumetric effects are distributed as dynamic library which allows addition of these effects to existing applications.
Volumetric Efects Accelerated on GPU
Kubovčík, Tomáš ; Tóth, Michal (referee) ; Starka, Tomáš (advisor)
This thesis deals with simulation and rendering of fluid based volumetric effects, especially effect of fire and smoke. Computations are accelerated on graphics card using modern graphics API with motivation to achieve realistic visual results as well as physically correct calculations. Implemented volumetric effects are distributed as dynamic library which allows addition of these effects to existing applications.
Techniques of Real-Time Shadow Rendering
Kudlač, Boris ; Španěl, Michal (referee) ; Herout, Adam (advisor)
The goal of this work is to create complete overview about existing techniques for real-time shadow computation in computer graphics. It describes theory of each technique and it's algorithm, as well as implementation details and practical usage. It completely informs about each technique features, problems, extensions, advantages and disadvantages for different situations and asks a question, if there is one all-solving shadow technique suitable for all purposes. In the end, the thesis compares all the techniques in their features, limitations and hardware usage.

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