National Repository of Grey Literature 18 records found  1 - 10next  jump to record: Search took 0.01 seconds. 
Tool for Analysis of JavaScript to Detect DOM XSS Vulnerabilities in Web Applications
Barnová, Diana ; Polčák, Libor (referee) ; Homoliak, Ivan (advisor)
The main goal of this thesis is to design a tool for analisys of JavaScript to detect DOM--based XSS vulnerability in web applications. Then to implement it and test it ethically. Cross--side Scripting (XSS) is one of the most common injection attacks on web applications that insert malicious code in an otherwise trusted site. An interpreted response by the browser is required for the detection and subsequent exploitation of DOM--based XSS vulnerabilities, therefore the tool captures the response from the Burp Suite proxy server. The analysis of this response uses two separate regular expressions aimed at searching for sources and sinks in the source code of the response. A set of payloads is used to determine if a site is exploitable. Subsequently, the user is warned of the possible danger. The output is a text file summarizing the results for the URL.
Library for Support of ReReSearch System Development
Heller, Stanislav ; Otrusina, Lubomír (referee) ; Šperka, Svatopluk (advisor)
At this time, the development of the ReReSearch system is significantly slowed down by mutual incompatibility of system modules, by the fact that developers often repeat already known mistakes and of course by poor communication between developers in general. To solve this problem, there was a need to create a component which would implement and unify often performed tasks in development of ReReSearch system and this way to spend time of ReReSearch developers. The result of this effort is so-called "rrslib" - a Python library, which is supposed to be a helper for everyone, who works on parts of ReReSearch project: database, data extractors, web-based agents, crawlers, XML-processing etc. The library should serve for more consistent, faster and more reliable development of ReReSearch system.
Jaroslavice – place in the landscape
Šmejkal, Jiří ; Galeová, Nicol (referee) ; Ponešová, Barbora (advisor)
The theme of this diploma thesis is the architectural study of the complex of the Farm of 3D Printers in Jaroslavice. The technology of 3D printing at its speed of development has far outweighed the response to its needs. It lacks a new systematically planned building typology corresponding to the requirements of farms. Farms adapt to the spaces. The main aim of the work is to introduce the possibility of turning the situation and adapting the premises to the farms. The thesis follows the urban design of the restructuring of the Jaroslavice landscape elaborated in the previous semester. The project respects established principles at microregion level in the form of emphasis on self-sufficiency, population integrity or the use of current technologies. The land is located on the southern part of Jaroslavice. There are 3 agricultural buildings located on the property, which until 2010, when a photovoltaic power plant was built, operated in conjunction with a neighboring agricultural court. After the power plant was built, the bonds were irreversibly broken. Buildings are in a very poor condition and mutual cooperation no longer works. The existing solution replaces and shows the possibility of using solar energy in a different way. Thus, the construction cartridge works with a hybrid typology where the 3D production area is combined with the maximum solar gains of the photovoltaic panels. Generative methods have been used to design dominantly either for finding a form in terms of achieving maximum solar gains or after verifying the efficiency of the structure. The proposal has several scenarios of possible development. There are four different stages of growth and the linkage of production areas. Printers are able to replicate themselves at such a rate that they can expect rapid growth. The proposal uses controlled growth methods to simulate complex development under the conditions of maximum solar radiation. Visual distraction and overheating are also solved by atypical sunsets on the exterior façade. Thin-film photovoltaic panels are used on the sun, so it is able to produce electricity besides the shield. The energy-efficient shape along with the great advantage of the layout solution, instead of the corridor disposition, is a basic cell on the central plan view. This makes it possible to control and operate more of the machines more efficiently. The production site forwards counts full robot automation.
Scripting in Audacity Audio Editor
Šípoš, Peter ; Pop, Tomáš (advisor) ; Jančík, Pavel (referee)
Audacity is popular and widely used audio editor available for all the main platforms including Windows, Mac as well as various Linux distributions. Audacity functionality can be controlled via sophisticated user interface, but the editor suffers from a lack of support for an automated execution of scripts and therefore, using audacity e.g., to perform the same action on multiple files can be tedious. The thesis aims at extending Audacity editor to allow using scripts in the audio editing workflow. The first part of the thesis overviews Audacity's architecture, and discuss, how Audacity can be extended and what alternative applications are available. Then, the thesis describes the most important decisions that were taken, including the choice of scripting language, managing errors and designing user interface. Finally, the extension functionality is shown on several examples reflecting a typical use-cases.
Cooperative game editor
Žofák, Norbert ; Keznikl, Jaroslav (advisor) ; Kruliš, Martin (referee)
The aim of the work is implementation of a cooperative game editor. The editor is mainly designed for non-programmers, who wish to create their own RPG games, alone or in cooperation with others. Game elements - basic units of the game world - are templated, so users can easily add new game elements to the game world. The game is driven by events, which can be handled by user-defined Lua scripts. User interface of the editor is simple and straightforward with well-arranged lists of game elements and a property editor for easy editing. The editor provides two modes - edit mode and play mode. The latter is designed for immediate testing of currently edited game. Cooperativity of the editor is ensured by synchronization with a database server. The result of a work in the editor is a final game in the form of an executable package.
Enhance the functionality of G Suite tools using App Script
Tuček, Michal ; Leipert, Jiří (advisor) ; Tocháček, Daniel (referee)
This work deals with cloud theory, focusing closely on the G Suite platform and its tools. In the next part, it presents the Google App Script, with which we can connect the individual G Suite tools and enrich their functionality. There will be introduction to the methodology of working with Google App Script with a few practical examples which should introduce the reader to this issue at the beginner level.
Tool for Analysis of JavaScript to Detect DOM XSS Vulnerabilities in Web Applications
Barnová, Diana ; Polčák, Libor (referee) ; Homoliak, Ivan (advisor)
The main goal of this thesis is to design a tool for analisys of JavaScript to detect DOM--based XSS vulnerability in web applications. Then to implement it and test it ethically. Cross--side Scripting (XSS) is one of the most common injection attacks on web applications that insert malicious code in an otherwise trusted site. An interpreted response by the browser is required for the detection and subsequent exploitation of DOM--based XSS vulnerabilities, therefore the tool captures the response from the Burp Suite proxy server. The analysis of this response uses two separate regular expressions aimed at searching for sources and sinks in the source code of the response. A set of payloads is used to determine if a site is exploitable. Subsequently, the user is warned of the possible danger. The output is a text file summarizing the results for the URL.
Jaroslavice – place in the landscape
Šmejkal, Jiří ; Galeová, Nicol (referee) ; Ponešová, Barbora (advisor)
The theme of this diploma thesis is the architectural study of the complex of the Farm of 3D Printers in Jaroslavice. The technology of 3D printing at its speed of development has far outweighed the response to its needs. It lacks a new systematically planned building typology corresponding to the requirements of farms. Farms adapt to the spaces. The main aim of the work is to introduce the possibility of turning the situation and adapting the premises to the farms. The thesis follows the urban design of the restructuring of the Jaroslavice landscape elaborated in the previous semester. The project respects established principles at microregion level in the form of emphasis on self-sufficiency, population integrity or the use of current technologies. The land is located on the southern part of Jaroslavice. There are 3 agricultural buildings located on the property, which until 2010, when a photovoltaic power plant was built, operated in conjunction with a neighboring agricultural court. After the power plant was built, the bonds were irreversibly broken. Buildings are in a very poor condition and mutual cooperation no longer works. The existing solution replaces and shows the possibility of using solar energy in a different way. Thus, the construction cartridge works with a hybrid typology where the 3D production area is combined with the maximum solar gains of the photovoltaic panels. Generative methods have been used to design dominantly either for finding a form in terms of achieving maximum solar gains or after verifying the efficiency of the structure. The proposal has several scenarios of possible development. There are four different stages of growth and the linkage of production areas. Printers are able to replicate themselves at such a rate that they can expect rapid growth. The proposal uses controlled growth methods to simulate complex development under the conditions of maximum solar radiation. Visual distraction and overheating are also solved by atypical sunsets on the exterior façade. Thin-film photovoltaic panels are used on the sun, so it is able to produce electricity besides the shield. The energy-efficient shape along with the great advantage of the layout solution, instead of the corridor disposition, is a basic cell on the central plan view. This makes it possible to control and operate more of the machines more efficiently. The production site forwards counts full robot automation.
Modeling of solar irradiance for lunar base locations
Čašek, Jakub ; Brůha, Lukáš (advisor) ; Kolář, Jan (referee)
Modeling of solar irradiance for lunar base locations Abstract An incident radiation is an essential factor for a discovery of a place suitable for building a lunar base. This thesis presents a new approach for modeling of solar irradiance in an arbitrary lunar location at selected time. Shadowing by surrounding terrain is calculated by spatial intersection between lines of illumination and digital terrain model. Model also takes variable distance between Moon and Sun and areal representation of the Sun into account. In this thesis a new geometrical procedure for calculation of reflected irradiance is designed. The resulting model is implemented within ArcGIS software as an executable script, which utilizes the freely available data from Lunar Reconnaissance Orbiter as an input. Key words: Moon, solar irradiance, geoinformatic modelling, scripting

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