National Repository of Grey Literature 608 records found  1 - 10nextend  jump to record: Search took 0.00 seconds. 
Shared transport for hospital staff
Lukášek, Ondřej ; Herout, Adam (referee) ; Tesařová, Alena (advisor)
This thesis focuses on the design and development of a mobile application for the employees of Olomouc University Hospital, who face a shortage of parking spaces on the premises. The application addresses this issue through shared rides for commuting to and from work. It is implemented for Android and iOS platforms using the React Native framework, with Firebase used as the backend service. The main contribution of this work is the extensive user research involving over 1000 hospital employees. Besides the research and overall mobile development, this thesis deals with the actual implementation of the application using modern approaches. The resulting application is ready for imminent release and pilot operation in the hospital, representing an important step towards practical deployment in a real-world setting.
Mobile Application for Supermarkets
Habermannová, Adéla ; Kindlová, Dita (referee) ; Luhan, Jan (advisor)
This bachelor thesis deals with the design of a mobile application for supermarkets. This design is for the Android operating system and emphasizes the user experience, which optimizes by implementing new features. The result is a wireframe showing the placement of individual elements within the application.
Design and Implementation of a User Interface for a Mobile Application of an Information System to Simplify Work Processes in the KOFI-KOFI Coffee Shop Chain
Nguyenová, Alica Hang ; Luhan, Jan (referee) ; Dydowicz, Petr (advisor)
The bachelor thesis is focused on the design of the implementation of the user interface of the application for employees in the company KOFI KOFI on the basis of the current information system. The thesis includes an analysis of the current information system, including the problems of the current information system and a SWOT analysis that describes the weaknesses and strengths along with the opportunities and threats in creating a mobile application. Subsequently, a solution design is created to meet the requirements from the employees. It includes a technical solution for the application that proposes the use of a hybrid application with the help of Flutter, data and functional modeling along with an economic evaluation that addressed the financial budget required to create the application.
Mobile App for Precise Navigation of Agricultural Machinery
Košák, Václav ; Bambušek, Daniel (referee) ; Herout, Adam (advisor)
The aim of this thesis is to develop a field navigation and GNSS system for precise localization. In the field, it is advisable to drive precisely along the lines to avoid repeated crossings or, on the contrary, free spaces. Driving accurately can save seeds, sprays, fuel, and more. Field navigation manages fields, machines, etc. The goal of the application is to navigate along generated guidance lines. In addition to the mobile application, a GNSS system has been developed to receive precise signals with RTK correction. Test results show that with an accurate receiver, the application can be practically used for everyday tasks.
Mobile application for remote therapy of hypokinetic dysarthria
Semanková, Soňa ; Mekyska, Jiří (referee) ; Galáž, Zoltán (advisor)
Hypokinetic dysarthria is a motor speech disorder that is a common symptom of Parkinson’s disease. Currently, the 3F test is used in the Czech Republic for the diagnosis of dysarthria, on the basis of which a therapeutic material for dysarthria therapy has been developed. The material contains a large number of exercises from which the clinical speech therapist selects the appropriate exercises for the patient based on the previous diagnosis. Dysarthria tends to be a fluctuating condition, therefore the therapy plan needs to be adapted over time to the patient’s current condition. This is the reason why there is a need for a therapeutic mobile application that would simplify the work of the speech therapist and make the patient’s therapy more comfortable. The goal of this thesis is to design, implement and test such a therapeutic application and web interface that will be used by speech therapists to manage patients’ treatment plans. The result of the work is a functional multiplatform therapeutic application with an administration web interface. The server side of the application is implemented using Django framework in Python and the user interface is implemented using React Native and React frameworks in TypeScript.
Communication System for the Volunteer Fire Department
Čajka, Peter ; Firc, Anton (referee) ; Malinka, Kamil (advisor)
Proces zhromažďovania dobrovoľných hasičov pri vzniknutej pohotovosti je častokrát neoptimálny. V kritických situáciach je každá sekunda dôležitá. Cieľom tejto diplomovej práce je vytvoriť mobilnú aplikáciu, ktorá zjednoduší dobrovoľným hasičom proces informovania o nežiaducej udalosti. Výsledný produkt bude mobilná aplikácia pre operačný systém Android, ktorá v prípade pohotovosti dokáže urýchlene rozoslať SMS správy všetkým členom v zbore a v zápätí obdržať ich odpoveď.
Mobile Application for Decentralized Elections
Pastushenko, Vladislav ; Perešíni, Martin (referee) ; Tamaškovič, Marek (advisor)
Tato práce popisuje vývoj decentralizované mobilní aplikace pro operační systém Android, která využívá protokol hlasování v zasedací místnosti založený na blockchainu. Článek popisuje motivaci k napsání práce, obecné pojmy spojené s vývojem decentralizovaných aplikací, popisuje plán vývoje, popisuje zvolené technologie, implementace a testování aplikace, zvláštnosti při práci s Flutterem při interakci s chytrými kontrakty Solidity.
Controlling Mobile App by Voice
Cologna, Adam ; Szőke, Igor (referee) ; Herout, Adam (advisor)
The aim of this bachelor's thesis is to explore, analyze, and compare available libraries for controlling mobile applications with voice commands. According to the thesis requirements, I solved the problem primarily for the Android operating system. I have considered not only libraries for keyword detection but also those using the speech recognition technology. For the selected libraries, I conducted accuracy testing for voice command detection and performance testing. To facilitate the integration of the chosen libraries, an application was developed in the modern programming language Kotlin using Jetpack Compose. The main contribution of this work is the experiments carried out and the resulting recommendations regarding the examined libraries. Among the most effective solutions were those from Microsoft Azure and the Android Speech Recognizer class. The main obstacles for each library were the distance between the speaker and the microphone, as well as distracting background music.
App Supporting Strength Sports Training
Klem, Richard ; Tesařová, Alena (referee) ; Herout, Adam (advisor)
Tato práce představuje nový přístup k analýze výkonu v silových sportech pomocí modelu strojového učení pro odhad lidské pózy. Implementované řešení využívá model RTMPose k odhadu klíčových bodů lidské pózy, následně odvozuje polohu činky ze souřadnic zápěstí a vypočítává výkonnostní metriky. Konkrétní úhly kamery nebo viditelné kotouče nejsou vyžadovány. Navrhovaná metoda vylepšuje tradiční silový trénink tím, že poskytuje zpětnou vazbu a výkonnostní metriky, jako je průměrná rychlost, a ukazuje se jako účinná ve veřejných posilovnách i v domácím prostředí, a to i pro cvičení s vlastní vahou nebo pomůckami jako je např. odporová guma. Rozsáhlé experimenty potvrzují širokou použitelnost navrhnutého řešení. Srovnání s profesionálním systémem Qualisys prokazuje dostatečnou kvalitu aplikace.
Gamifikace výuky na VUT
Drobena, Jakub ; Hynek, Jiří (referee) ; Tesařová, Alena (advisor)
This thesis deals with the design and implementation of an application that utilizes gamification elements to support the education of students at VUT. The application allows both students and teachers to create quiz questions and compete for points and rankings in challenge mode. Students can track their progress, compare it with others, and thereby motivate themselves to achieve better results. Additionally, a system of achievements and rewards is proposed, although it has not yet been implemented, but it represents an opportunity to expand the functionality of this application.

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