National Repository of Grey Literature 6 records found  Search took 0.01 seconds. 
Universal Graphic Editor Library and Python Module
Košulič, Jaroslav ; Kočí, Radek (referee) ; Smrčka, Aleš (advisor)
The diagrams, schemes, and graphs in general are widely used in the field of easy-to-read information visualisation. We use them for example in the school lessons for an algorithm presentation, or in the technical jobs such as software and hardware development by modelling UML diagrams, database schemes, etc. The project Universal Graph Editor has been established two years ago to fill the gap with the software tool providing such a modelling engine. The previous work has been reasumed in semestral project by design of the dynamic graph drawing (or the drawing of a vector graphic in general) and the library for graph manipulation with C-language interface. This master thesis continues further by creating a Python module using the developed interface. The documentation and the testing phase is conluding the annual work.
Hardware Modelling in UGE
Varga, Ladislav ; Očenášek, Pavel (referee) ; Smrčka, Aleš (advisor)
The goal of this thesis is to create a plugin for application Universal graphic editor, which will allow users to design a hardware architecture. Design of hardware architecture usualy starts with drawing of block diagrams of system which is being developed. Next step is to transcribe this drawn design into some hardware description language (HDL). Since structure of hardware design written in HDL is modular, i.e. similar to the structure of its block diagram, it's possible to translate block diagram of hardware design into HDL source code. The point of this idea is to get rid of designer's work on re-writing the block diagram into HDL language, as this can be automated. Designed plugin allows users to create block diagrams and new hardware components on different layers and switch between these layers interactively. Modul also implements the translation of drawn diagram into VHDL source code.
UGE - Import/Export
Kádek, Tibor ; Polášek, Petr (referee) ; Smrčka, Aleš (advisor)
This thesis deals with creating graphs in application UGE (Universal graphic editor) and facilities it offers for plugins programmers. Goal of the thesis is to design UGML (UGE Graph Markup Language) data format, implement plugin for importing/exporting graph, implement SVG graphic format export and export into several bitmap formats. Thesis extends particular parts of application, especially API (application program interface) and manipulating graphical representation of objects.
Hardware Modelling in UGE
Varga, Ladislav ; Očenášek, Pavel (referee) ; Smrčka, Aleš (advisor)
The goal of this thesis is to create a plugin for application Universal graphic editor, which will allow users to design a hardware architecture. Design of hardware architecture usualy starts with drawing of block diagrams of system which is being developed. Next step is to transcribe this drawn design into some hardware description language (HDL). Since structure of hardware design written in HDL is modular, i.e. similar to the structure of its block diagram, it's possible to translate block diagram of hardware design into HDL source code. The point of this idea is to get rid of designer's work on re-writing the block diagram into HDL language, as this can be automated. Designed plugin allows users to create block diagrams and new hardware components on different layers and switch between these layers interactively. Modul also implements the translation of drawn diagram into VHDL source code.
UGE - Import/Export
Kádek, Tibor ; Polášek, Petr (referee) ; Smrčka, Aleš (advisor)
This thesis deals with creating graphs in application UGE (Universal graphic editor) and facilities it offers for plugins programmers. Goal of the thesis is to design UGML (UGE Graph Markup Language) data format, implement plugin for importing/exporting graph, implement SVG graphic format export and export into several bitmap formats. Thesis extends particular parts of application, especially API (application program interface) and manipulating graphical representation of objects.
Universal Graphic Editor Library and Python Module
Košulič, Jaroslav ; Kočí, Radek (referee) ; Smrčka, Aleš (advisor)
The diagrams, schemes, and graphs in general are widely used in the field of easy-to-read information visualisation. We use them for example in the school lessons for an algorithm presentation, or in the technical jobs such as software and hardware development by modelling UML diagrams, database schemes, etc. The project Universal Graph Editor has been established two years ago to fill the gap with the software tool providing such a modelling engine. The previous work has been reasumed in semestral project by design of the dynamic graph drawing (or the drawing of a vector graphic in general) and the library for graph manipulation with C-language interface. This master thesis continues further by creating a Python module using the developed interface. The documentation and the testing phase is conluding the annual work.

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