National Repository of Grey Literature 5 records found  Search took 0.00 seconds. 
Photorealistic Rendering
Štěrba, Maroš ; Milet, Tomáš (referee) ; Vlnas, Michal (advisor)
Subject of this thesis is rendering of 3D scene using photorealistic techniques. The solution is based on bidirectional path tracing method and renders image using CPU. Application supports selected materials. Finally, application is tested and results of testing are discussed.
Photorealistic Rendering
Štěrba, Maroš ; Milet, Tomáš (referee) ; Vlnas, Michal (advisor)
Subject of this thesis is rendering of 3D scene using photorealistic techniques. The solution is based on bidirectional path tracing method and renders image using CPU. Application supports selected materials. Finally, application is tested and results of testing are discussed.
Artificial intelligence for the Game Carcassonne: The Discovery
Motlíček, Ondřej ; Hric, Jan (advisor) ; Zelinka, Mikuláš (referee)
The bachelor paper deals with the development of an artificial intelligence for the game Carcassonne - The Discovery. Different approaches for designing an artificial intel- ligence are presented. Heuristic functions based on various aspects of the game. Monte Carlo methods and the Expectiminimax algorithm are used for state space of the game. The designed methods are implemented and experimentally tested and compared by simulations of the game between the artificial players. Results of the experiment are pre- sented and explained. The simulation environment consists of multiple programs for the game simulation of both artificial and human players. A batch simulation of the artificial intelligence is emphasized. 1
Applications of Markov chains
Berdák, Vladimír ; Beneš, Viktor (advisor) ; Kadlec, Karel (referee)
The goal of the thesis is the use of Markov chains and applying them to algorithms of the method Monte Carlo. Necessary theory of Markov chains is introduced and we are aiming to understand stationary distribution. Among MCMC methods the thesis is focused on Gibbs sampler which we apply to the hard-core model. We subsequently simulate distribution of ones and zeros on vertices of a graph. Statistical characteristics of the number of ones are estimated from realizations of MCMC and presented in figures.
Evaluation of König-Porzellan Sokolov, spol. s r.o.
Hájek, Jan ; Špička, Jindřich (advisor) ; Vaculovič, Jiří (referee)
This diploma thesis, entitled as evaluation of König-Porzellan Limited company, Sokolov, Czech Republic, aims to determine the objectified value of the König-Porzellan, Limited company to the date of December 31, 2015. This research is proceed especially for the needs of management and owners of the company. The work is divided into four main parts. The first part consists of the introduction, setting out the objectives and main preconditions for the creation of the work, as well as theoretical and methodological part which presents the methodology for individual instruments involved in the work. This is followed by a practical part, which contains the presentation of the award-winning company, defining the company's position in the market through strategic analysis. The economy aspect of the company will be represented by financial analysis. After compilation of the financial plan for the period 2015 - 2020 to approach to the actual evaluation of the company using the yield discounted cash flow method variant FCFF. The total value of the company to date of December 31, 2015 is 105 177 CZK. This value is further analyzed by Monte Carlo simulations.

Interested in being notified about new results for this query?
Subscribe to the RSS feed.