National Repository of Grey Literature 12 records found  1 - 10next  jump to record: Search took 0.01 seconds. 
3D Application for Mobile Phones
Slavotínek, Tomáš ; Žák, Pavel (referee) ; Láník, Aleš (advisor)
This bachelor thesis deals with 3D graphics representation on Java ME platform. The general architecture of this platform is described first. Consideration is given to description of API interfaces JSR 184 and MascotCapsule. Practical part is about application implemented with usage of MascotCapsule interface - simple game based on 2D Dyna Blaster.
Handset based computer control
Kovář, Jan ; Kouřil, Jiří (referee) ; Polívka, Michal (advisor)
The master's thesis is focused on Java based solution of remote PC control using a mobile phone. Application is made up of client and server, which are communicating via Bluetooth interface. The client represents a mobile application (MIDlet) and commands sent to the server. Server, run on a computer (with any operating system), read these orders and evaluate their algorithms to control the PC. The issue of the draft text is divided into two units, each of them describes just one part of the application. The client describes its functionality. It is also fully examines the structure of mobile application programmed in Java ME, together with the most important methods of this code. Text dealing with the server part describes its activities as well as individual options utilization. It describes the structure of the server application which is programmed in Java SE. There are also a description of the most important methods of the Java SE code. This thesis gives the results of both components of the application that allow to remotely control the computer and especially the presentation. The application was properly debugged and tested, and form a functional multiplatform software.
Video on Demand service in JavaME
Obdržálek, Petr ; Müller, Jakub (referee) ; Číka, Petr (advisor)
The master’s thesis deals with creation of system that provides video on demand. Technologies which are used to creation mobile application are analyzed. There are also mentioned today's most used codecs in the mobile devices. There are described standards, norms, principles and recommendations for transfer multimedia data on network in real time. Technologies which are appropriate for functionality of system on server side are described. The output of the work is an operational sample of whole system and description of functionality of this system.
Community Web for Turists
Satrapa, Adam ; Rozman, Jaroslav (referee) ; Hrubý, Martin (advisor)
This Bachelor thesis approaches design, development and testing of application designed mainly for tourists. Application is divided into two parts. The server part provides the main organization of users, recording of user tracks, tracks management and viewing, as well as integration into user groups and trip planning. The second part is represented by application for mobile phones, that allows users to upload their actual position in real terrain from GPS device onto a server and also monitor position of other users.
SMS Application for JavaME Platform
Růčka, Lukáš ; Burget, Radim (referee) ; Kovář, Petr (advisor)
The aim of this diploma thesis is to study the potential of Java ME platform for receiving and sending of SMS and to utilize obtained information subsequently in implementation of an application for this platform. The first part of the diploma thesis aims at explaining general terms of the Java language and its basic features. The next part deals with specific properties of the Java ME platform and properties of devices that support this platform. A design of the Java ME application based on theoretical knowledge is created then. This application has to be able to receive, process, store and send SMS and communicate with the server application based on the Java SE platform. The created Java ME application serves as an automated SMS voting server, which can be used in mobile devices that support the Java ME platform and can be remote-controlled via Internet from the Java SE platform application. The final chapter presents the results and conclusions of testing of the created application on real mobile devices.
3D Application for Mobile Phones
Slavotínek, Tomáš ; Žák, Pavel (referee) ; Láník, Aleš (advisor)
This bachelor thesis deals with 3D graphics representation on Java ME platform. The general architecture of this platform is described first. Consideration is given to description of API interfaces JSR 184 and MascotCapsule. Practical part is about application implemented with usage of MascotCapsule interface - simple game based on 2D Dyna Blaster.
Community Web for Turists
Satrapa, Adam ; Rozman, Jaroslav (referee) ; Hrubý, Martin (advisor)
This Bachelor thesis approaches design, development and testing of application designed mainly for tourists. Application is divided into two parts. The server part provides the main organization of users, recording of user tracks, tracks management and viewing, as well as integration into user groups and trip planning. The second part is represented by application for mobile phones, that allows users to upload their actual position in real terrain from GPS device onto a server and also monitor position of other users.
Mobile Viewer of Raster Maps
Domin, Lukáš ; Filák, Jakub (referee) ; Rychlý, Marek (advisor)
This Bachelor's thesis considers question of displaying high resolution raster maps on mobile devices. Viewing such huge images on mobile devices goes along with many problems as too low resolution of display or insufficient system resouces. There will be discussed creation of Java aplication for mobile phones capable of browsing large raster maps fragmented into many smaller ones.
Video on Demand service in JavaME
Obdržálek, Petr ; Müller, Jakub (referee) ; Číka, Petr (advisor)
The master’s thesis deals with creation of system that provides video on demand. Technologies which are used to creation mobile application are analyzed. There are also mentioned today's most used codecs in the mobile devices. There are described standards, norms, principles and recommendations for transfer multimedia data on network in real time. Technologies which are appropriate for functionality of system on server side are described. The output of the work is an operational sample of whole system and description of functionality of this system.
Handset based computer control
Kovář, Jan ; Kouřil, Jiří (referee) ; Polívka, Michal (advisor)
The master's thesis is focused on Java based solution of remote PC control using a mobile phone. Application is made up of client and server, which are communicating via Bluetooth interface. The client represents a mobile application (MIDlet) and commands sent to the server. Server, run on a computer (with any operating system), read these orders and evaluate their algorithms to control the PC. The issue of the draft text is divided into two units, each of them describes just one part of the application. The client describes its functionality. It is also fully examines the structure of mobile application programmed in Java ME, together with the most important methods of this code. Text dealing with the server part describes its activities as well as individual options utilization. It describes the structure of the server application which is programmed in Java SE. There are also a description of the most important methods of the Java SE code. This thesis gives the results of both components of the application that allow to remotely control the computer and especially the presentation. The application was properly debugged and tested, and form a functional multiplatform software.

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