National Repository of Grey Literature 1 records found  Search took 0.01 seconds. 
The Influence of Game Design Elements on Students' Motivation to Learn
Tančiboková, Miriam ; Šisler, Vít (advisor) ; Javora, Ondřej (referee)
The aim of the thesis is to decide, which out of two game design elements is more motivating for students in learning. The game design elements that will be investigated are reward for correct answer and penalty for incorrect answer. Method of the research is a laboratory experiment, which was conducted with two experimental groups. Each group played different version of educational board game Black Box. Both game versions were identical with only difference in one examining game design element. Data were collected through educational Pre-tests and Post-test created from content of Black Box game, and questionnaires Flow and PANAS. In the conclusion of the thesis the results are evaluated and put into context already existing knowledge about teaching through games.

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