National Repository of Grey Literature 3 records found  Search took 0.00 seconds. 
Role-playing in massive multiplayer online games
Mikoláš, Michal ; Tuček, Milan (advisor) ; Buchtík, Martin (referee)
The author deals with MMORPGs, a special computer game genre. MMORPGs are designed to host simultaneous playing of a large number of people. The key topic is role- playing, which occurs when the players accept a fictional role connected with their avatar. The text also includes description of the terms avatar, guilds, synthetic worlds, games and online games. The basic premise of this theoretically oriented work is that role-playing is not a homogenous issue and takes different forms as a result of the server/guild game style choice. The author collected data in World of Warcraft game environment. He created an avatar which helped him to observe actions of others while taking "field notes" and recording the chat communication of the players. The author compared data recorded while playing in two differently oriented guilds, which helped to create and describe basic definitions and forms of role-playing in online games.
Women in Motorsport - Decoration? Competition?
Mikoláš, Michal ; Tuček, Milan (advisor) ; Kuchař, Pavel (referee)
This thesis deals with the issue of gender equality in motorsport. It aims to carry out two main tasks. The first is based on description and explanation of the current position of female racers in motorsport (are they considered a regular part of motorsport and do they constitute a competition for male racers, or are they just decorative anomalies?). Motorsport is one of the very few mixed sports. The second task is to answer the question whether it would be useful to establish separated women-only categories, which might attract more racers. The thesis consists of two key parts. The explanatory section of this text presents a theoretical explanation of the contemporary situation (using the theory of the lenses of gender). The empirical part is derived from expert interviews and interviews with top Czech female racers. The conclusion of the thesis is a compilation of findings provided by both parts of the text. The essential result is the need to preserve mixed competition which would be free of socio-cultural barriers which hinder the beginnings of women in motorsport.
Role-playing in massive multiplayer online games
Mikoláš, Michal ; Tuček, Milan (advisor) ; Buchtík, Martin (referee)
The author deals with MMORPGs, a special computer game genre. MMORPGs are designed to host simultaneous playing of a large number of people. The key topic is role- playing, which occurs when the players accept a fictional role connected with their avatar. The text also includes description of the terms avatar, guilds, synthetic worlds, games and online games. The basic premise of this theoretically oriented work is that role-playing is not a homogenous issue and takes different forms as a result of the server/guild game style choice. The author collected data in World of Warcraft game environment. He created an avatar which helped him to observe actions of others while taking "field notes" and recording the chat communication of the players. The author compared data recorded while playing in two differently oriented guilds, which helped to create and describe basic definitions and forms of role-playing in online games.

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2 Mikoláš, Martin
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