Národní úložiště šedé literatury Nalezeno 2 záznamů.  Hledání trvalo 0.00 vteřin. 
Platform for Organizing Amateur Collective Sports
Láníček, Adam ; Španěl, Michal (oponent) ; Herout, Adam (vedoucí práce)
The aim of this thesis was to design and implement a Platform for facilitating organization of amateur team sports, with the main focus on ice hockey with its arguably largest inefficiencies. As opposed to the traditional systems, focusing on rigid groups management, the Platform introduces an on-demand element by providing a transparent database of games, effectively facilitating a market for ad hoc amateur ice hockey. Additionally, it implements a follow mechanism to enable the athletes to play with their favourite teammates. The Platform is composed of a REST API server written in Python/Flask framework and a web application front end implemented in React TypeScript. The design mock-ups that are appended to this work were created using the Figma tool. The goals of designing the web application and implementing its core features, supported by the corresponding API endpoints, were fulfilled. Numerous features, such as skill rating mechanism completion and an e-mail subscription service for reporting the upcoming games, were left as task for future development.
Platform for Organizing Amateur Collective Sports
Láníček, Adam ; Španěl, Michal (oponent) ; Herout, Adam (vedoucí práce)
The aim of this thesis was to design and implement a Platform for facilitating organization of amateur team sports, with the main focus on ice hockey with its arguably largest inefficiencies. As opposed to the traditional systems, focusing on rigid groups management, the Platform introduces an on-demand element by providing a transparent database of games, effectively facilitating a market for ad hoc amateur ice hockey. Additionally, it implements a follow mechanism to enable the athletes to play with their favourite teammates. The Platform is composed of a REST API server written in Python/Flask framework and a web application front end implemented in React TypeScript. The design mock-ups that are appended to this work were created using the Figma tool. The goals of designing the web application and implementing its core features, supported by the corresponding API endpoints, were fulfilled. Numerous features, such as skill rating mechanism completion and an e-mail subscription service for reporting the upcoming games, were left as task for future development.

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