National Repository of Grey Literature 28 records found  previous9 - 18next  jump to record: Search took 0.00 seconds. 
iOS Application for Traffic Violation Reporting
Budáč, Tomáš ; Polášek, Tomáš (referee) ; Bobák, Petr (advisor)
This bachelor thesis is dedicated to the proposal and implementation of the application for both the iOS operating system and the server REST API. The application was implemented in the programming language Swift and its interface SwiftUI. This thesis is structured into a theoretical section, which focuses on the description of current technologies and the current state of already existing solutions. The practical section incorporates the proposal, implementation and app trial. All of that was created based on theoretical knowledge. The result is a user-friendly mobile application for reporting traffic offenses associated with inappropriate parking in the cities with a web-based traffic management interface.
iOS Application for Driving Data Extraction and Analysis via OBD-II
Pihrt, Patrik ; Beran, Vítězslav (referee) ; Bobák, Petr (advisor)
This project aims to create a mobile application for iOS devices that provide valuable information about user's car rides. Needed data are obtained by ELM327 located in OBD-II scanner which can communicate with the car. Obtained data are analyzed using table of limits. The application informs riders about their driving mistakes and giving them tips how to fix them. Trips can be saved and exported in the form of logbook. In addition application includes diagnostic functions that can be found in every other diagnostic application.
Framework for Data Synchronization in the Context of Apple User Applications
Klembara, Filip ; Smrčka, Aleš (referee) ; Hrubý, Martin (advisor)
The goal of this thesis is to design and implement a library for data synchronization between multiple client's devices in the context of the ecosystem of a single application targeting the iOS, iPadOS or MacOS operating system. The work focuses on the simple integration of the library into existing applications using the Realm database system and on the simple way to connect the user interface with the synchronization process. I solved the chosen problem by designing a synchronization protocol primarily based on log synchronization to distribute changes between the client and the server, implementing a library to monitor changes in the client's database and distribute them to the server, and implementing a server library to integrate received changes and distribute them with help of notifications. The solution provides an easy way to implement data synchronization between multiple devices using custom database server and with the ability to define how to handle new changes of objects presented in the user interface during the synchronization. Created library can be quickly and easily integrated and thus effectively speed up the application development process.
Nová generace aplikace Moje MENDELU
Latýn, Tomáš
This bachelor thesis deals with the modernization of My MENDELU mobile application for the iOS platform. Thesis is focused on the design of new app architecture and separation of its parts into modules with a goal of facilitating future development and sustainability of the app. Part of the thesis is the implementation of the Map and Canteen modules into the My MENDELU application. The key point of implementation is the transition from UI library UIKit into modern SwiftUI library.
Mobilní aplikace pro pomoc imigrantům
Janovec, Jan
This thesis deals with the development of a Smart Migration mobile application for the iOS platform. The application is primarily intended for foreigners coming to the Czech Republic for work. The purpose of the project is to allow people to easily navigate the legislation they have to comply with, but also in everyday life situations such as finding a school or kindergarten. The theoretical part of the thesis consists of a survey of current trends and technologies for creating apps for the iOS platform and analyzes the functionality of similar apps available on the market. The proposed app is based on the Swift language and the SwiftUI framework.
Refactoring mobilnej aplikácie Průvodce Severem pre OS Android a iOS
Šťastný, Nikolas
The aim of this bachelor thesis is to create a new version of existing mobile application Průvodce Severem. Application downloads and shows places of interest in Brno-sever. The practical part of the work is an introduction to the necessary elements, design and implementation of mobile application. At the end of the work discussion is located.
Geolokační hra pro platformu iOS s prvky rozšířené reality
Procházka, Filip
This thesis deals with the design and implementation of a geolocation game for the iOS platform with augmented reality elements. The game runs based on predefined scenarios that are defined through the created web administration. During the game, the user is presented with questions based on the geographical coordinates of the current location, the presence of a nearby positional beacon, or after scanning a QR code. In this work, a native mobile application was implemented using the SwiftUI framework, the frontend of the web administration and the backend which was implemented using Firebase services. Finally, testing in terms of user-friendliness was performed, the issues found were fixed and further development was proposed with a focus on the possibility of extending the mobile application to the Android platform.
Server Application and Mobile Application for iOS Devices for Capturing and Evaluating Image Quality for Wildlife Identification
Šesták, Šimon ; Šátek, Václav (referee) ; Rydlo, Štěpán (advisor)
The diploma thesis deals with the design of the application and REST API server and their implementations. The application is developed for the iOS operating system. Functionality of application should ensure simple communication with the server that will store and manage data. Since the server also stores photos of animals intended for identification, the application analyzes the image before uploading it to the server and sends it only if it contains the necessary information. A trained neural network model is used to analyze the image.
Development of a mobile application for controlling a 3D printer using a single-board computer
LIŠKOVÁ, Markéta
The aim of this diploma work is to develop a mobile application for controlling printing on a 3D printer. The theoretical part of the diploma work presents a brief description of the FDM printing technology, process of designing a prototype of an application, communication interfaces, mobile application architecture and editors for an application development, distribution of applications. The application was developed for a platform iOS in a native programing language Swift. The communication between a 3D printer and the application is held by OctoPrint's API. The basic features of the application are webcam streaming, temperature control, printing time control and an option to pause or cancel the printing of a model. At the end of this paper is presented user feedback and some suggestions for improvement.
iOS Client Interface for Production Scheduling System
Tomala, Tomáš ; Kočí, Radek (referee) ; Hrubý, Martin (advisor)
The aim of this bachelor thesis is to create mobile application for iOS operating system, which will serve as an interface to access PlannerLoop service. The PlannerLoop production scheduling system targets mainly smaller manufacturing companies that cannot afford to invest large sums in automated production scheduling tools. The client application of this service ensures the acquisition of the necessary user data, which it processes and sends to the computing server provided by the service. The user entered operations are scheduled by the service and placed by the client application on a timeline in the schedule, where it is possible to manipulate the operations.

National Repository of Grey Literature : 28 records found   previous9 - 18next  jump to record:
Interested in being notified about new results for this query?
Subscribe to the RSS feed.