National Repository of Grey Literature 89 records found  beginprevious74 - 83next  jump to record: Search took 0.00 seconds. 
Detector of the Human Head in Image
Svoboda, Jakub ; Orság, Filip (referee) ; Goldmann, Tomáš (advisor)
Detection of human head is an important part of person detection and identification algorithms. This thesis is focused on the detection of human head with methods based on neural networks. The majority the of conventional detectors can identify objects within a limited range of positions, whereas models based on neural networks offer a more robust approach. In this thesis we trained the current state-of-the-art models and compared their accuracy and speed. The most accurate model proved to be RetinaNet which has reached 85.15% AP. This detector can be used to improve current available algorithms for person detection, identification and tracking.
Deep Learning for Facial Recognition in Video
Jeřábek, Vladimír ; Sochor, Jakub (referee) ; Hradiš, Michal (advisor)
This work deals with face recognition in video using neural networks. In the beginning, there is described the process of selection and verification of convolution neural network to generate feature vectors from images of different identities. In the next part, this work deals with the aggregation of feature vectors from video frames. Aggregation takes place through aggregation neural networks. At the end of this work, the results obtained by the aggregation methods are discussed.
Modelling Music Waveforms Using Wavenet
Slanináková, Terézia ; Landini, Federico Nicolás (referee) ; Beneš, Karel (advisor)
This thesis focuses on exploring the possibilities of modelling music and speech with WaveNet, a deep neural network for generating raw audio waveforms. Using existing implementations, WaveNet was trained on multiple datasets and produced several audio files. Multiple experiments were carried out with various hyperparameter setups of WaveNet to find the optimal settings for the best results. Furthermore, multiple generation schemes were used, each having varying impact on the quality of generated audio. This quality was evaluated using human assessment via a questionnaire, where the musical samples were rated with a score 2-3.1818 on a 5 point scale, which is comparable to the rating of referential audio from the original WaveNet paper (3.1818).
Deep Neural Network Optimization
Bažík, Martin ; Wiglasz, Michal (referee) ; Sekanina, Lukáš (advisor)
The goal of this thesis was to design, implement and analyze various optimizations of deep neural networks, in order to improve the observed parameters. The optimizations are based on modification of the data representation used by neural network operations and searching for the best combination of its hyper-parameters. The convolutional neural networks used for these optimizations were built on LeNet-5 architecture and trained on MNIST, CIFAR-10, and SVHN datasets. The neural networks and their optimizations were implemented within Tiny-dnn library using C++ programming language.
Deep Learning for Image Classification
Ziková, Jana ; Veľas, Martin (referee) ; Hradiš, Michal (advisor)
This bachelor thesis deals with electronic commerce website products classification using product's photographs. For this purpose we use already implemented models of deep convolutional neural networks. Tho goal of this theses is to design experiments that will lead to the best possible results in product images classification.
Neural Network Based Dereverberation
Karlík, Pavol ; Černocký, Jan (referee) ; Žmolíková, Kateřina (advisor)
In the past years, the usage of neural networks in speech processing has increased significantly. This thesis focuses on implementing and evaluating a speech dereverberation framework that utilizes a deep neural network (DNN) to estimate the power spectral density of the signal. The proposed framework is based on the state-of-the-art speech enhancement algorithm called Weighted prediction error (WPE), which is known to effectively reduce reverberation from the speech signal. This thesis summarizes the theory of dereverberation, neural networks and the Weighted prediction error algorithm. Different DNN architectures are experimented with and trained using different datasets with varying properties. The results have shown that our framework is able to outperform the conventional WPE, especially in situations where duration of processed signal is short.
Improving Bots Playing Starcraft II Game in PySC2 Environment
Krušina, Jan ; Škoda, Petr (referee) ; Smrž, Pavel (advisor)
The aim of this thesis is to create an automated system for playing a real-time strategy game Starcraft II. Learning from replays via supervised learning and reinforcement learning techniques are used for improving bot's behavior. The proposed system should be capable of playing the whole game utilizing PySC2 framework for machine learning. Performance of the bot is evaluated against the built-in scripted AI in the game.
Deep Neural Networks for Classifying Objects in an Image
Mlynarič, Tomáš ; Zemčík, Pavel (referee) ; Hradiš, Michal (advisor)
This paper deals with classifying objects using deep neural networks. Whole scene segmentation was used as main algorithm for the classification purpose which works with video sequences and obtains information between two video frames. Optical flow was used for getting information from the video frames, based on which features maps of a~neural network are warped. Two neural network architectures were adjusted to work with videos and experimented with. Results of the experiments show, that using videos for image segmentation improves accuracy (IoU) compared to the same architecture working with images.
Deep Learning for Facial Recognition in Video
Stratil, Jan ; Sochor, Jakub (referee) ; Hradiš, Michal (advisor)
This bachelor's thesis deals with facial recognition in video using deep neural networks. This task is split into 2 parts. The first part deals with training network that produces compact feature vector which represents the face identity from a video frame. The second part deals with training aggregation network that aggregates those feature vectors into one. This aggregation is fast and it has shown that its results are better than naive pooling methods. Results are tested on the LFW dataset, where it achieves 92.8% accuracy and on the YTF dataset, where the accuracy is 84.06%.
Reinforcement Learning for RoboCup
Bočán, Hynek ; Škoda, Petr (referee) ; Smrž, Pavel (advisor)
Goal of this thesis is creation of artificial intelligence capable of controlling robotic soccer player simulated in SimSpark environment. Agent created is expanding capabilities of existing third party agent which provides set of basic skills such as localization on the field, dribbling with the ball and omnidirectional walk. Responsibility of the created agent is to pick the best action based current state of the game. This decision making was implemented using reinforcement learning and its method Q-learning. State of the game is transformed into 2D picture with several planes. This picture is then analyzed using deep convolution neural network implemented using C++ and DeepCL library.

National Repository of Grey Literature : 89 records found   beginprevious74 - 83next  jump to record:
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