National Repository of Grey Literature 249 records found  beginprevious31 - 40nextend  jump to record: Search took 0.00 seconds. 
Procedural Animation of Human Walk
Klement, Martin ; Žák, Pavel (referee) ; Polok, Lukáš (advisor)
This thesis describes the implementation of the program displaying procedural animation of human walk. This program uses the so-called skeletal animation, in which a virtual skeleton is being moved by a forward and inverse kinematics, and subsequently the vertexes of the 3D model of a human are transformed in accordance to the skeleton. Setting of the weight of the bones for individual vertexes is done via the envelope method, the model is loaded from the "ASE" format. The application is written in the C++ programming language and for the visualization the OpenGL library with the GLUT expansion is used.
The new modelling facilities at parametric CAD programme
Sedláčková, Petra ; Janda, Marcel (referee) ; Kuchyňková, Hana (advisor)
This bachelor’s thesis describes Autodesk Inventor Professional 2008 and Ansys Workbench. The main aim is familiarization with user interface and working routine in these programs and their cooperation. In part about Autodesk Inventor there is summarized the advantage of parametric modeling against traditional techniques. Also there is described Inventor studio, in which is created an animation of model created in Autodesk Inventor. In the concrete it is animation of model of one phase asynchronous motor with outer rotor. In Ansys Workbench 11.0 there is created transient thermal analysis of one phase asynchronous motor. The aim of this analysis is to try the work in Ansys Workbench from importation of model, from external CAD system, to evaluation of results.
Using of 3ds Max in heavy current engineering
Loško, Petr ; Kuchyňková, Hana (referee) ; Huzlík, Rostislav (advisor)
I would like to outline the basic procedures of creating a visualisation in 3D Max application. My thesis should answer the question, whether 3D Max is suitable for modeling, visualization and animation in heavy current electrotechnics. The theoretical part of the thesis will be followed by a practical part, demonstrating the procedures by creating a vortex turbine model.
The improvement of Inventor Studio at 3D modelling, visualization and animation
Trödler, Michal ; Hájek, Vítězslav (referee) ; Kuchyňková, Hana (advisor)
In this work there is described the present state of modern programs for animation and visualization. There is also explained the philosophy of adaptive parametric 3D modelling and demonstration of model with adaptive bindings creation process in Autodesk Inventor 2010. Furthermore, there are described preferences of Inventor Studio application. There is the manual for animation creation.
Creation and Demonstration of Assets for VR Application
Zouhar, Marek ; Tóth, Michal (referee) ; Milet, Tomáš (advisor)
This thesis deals with the concept of virtual reality, its history, present-day possibilities and available devices and technologies for virtual reality and ways of creating assets such as models, textures and animations for virtual reality applications. The practical part of this work deals with design and creation of three-dimensional models, textures, animations and environment for use in interactive application in virtual reality and also with design and creation of such application to demonstrate their use.
Visual support of theoretical explanation in MPKT course
Passinger, Jiří ; Koutný, Martin (referee) ; Jeřábek, Jan (advisor)
The bachelor thesis deals with creating animations and using the selected utilities in operating systems GNU/Linux and Windows. This work describes the selection of programs for creating animations, the procedure of animation creation and their resulting form is shown. Further on there are suggested possibilities of use of the animations, their extention and description of theory to the action the animations deal with. Another part is dedicated to utilities for IPv6, DNS and ARP. Real examples of using these utilities the format writing and examples of responses are shown.
Animation of slide bearnig function
Halama, Lukáš ; Křupka, Ivan (referee) ; Hartl, Martin (advisor)
This bachalor thesis deals with creation of animation, which illustrates basic facts about radial slide bearing with hydrodynamic lubrication. Animation will be used for education purpose.
Visualisation and animation of charge carriers in electrical fields
Kachlík, Jan ; Aubrecht, Vladimír (referee) ; Bušov, Bohuslav (advisor)
This bachelor`s thesis deal with electromagnetic field. The aim of this thesis is acquaintance with physical regularity electric and magnetic field. Especially force effect to charge carriers traveling in these fields. In second part of this project is briefly describe switching arc behavior in high voltage circuit breaker. Principle function is animated in Autodesk 3ds Max 2009. Final point of assignment is create animated presentation about production nanofibres with help of unique technology NanospiderŽ
Generating Animations with Neural Networks
Dráber, Filip ; Kohút, Jan (referee) ; Hradiš, Michal (advisor)
Ačkoli je snímání pohybu už tak nástrojem, který má animátorům pomoci zjednodušit ty nejsložitější aspekty tvorby realistických animací, spousta námahy je stále ukrytá v anotování a strukturalizaci těchto dat. Tento problém řeším návrhem neuronové sítě, která může být natrénována na datovém souboru nasnímaného pohybu tak, aby reprodukovala lidský pohyb, který je vizualizován v aplikaci, které umožňuje uživateli tento pohyb ovládat. Také experimentuji s různými metodami trénování autoregresivního modelu, a na základě toho určuji, která metoda nejlépe vyvažuje dobu trénování a výkon. Dalším postřehem je, jak přidání ovládacích hodnot do vlastností generovaných snímků ovlivňuje použití rekurentních neuronových sítí pro tento úkol.
Development of application for simulation of physicals effects
Polách, Milan ; Šimek, Milan (referee) ; Holcman, Vladimír (advisor)
The aim of this bachelor's thesis was to create an educational system for more effective teaching physical phenomena and the replacement of older systems used. Whole project is composed of several parts. At the begining, the theoretical information are shown on website. Next is a simulation of physical phenomena and in conclusion, how the phenomena looks like in a real situation is presented. Animations for simulations are created in Blender, using programming language Phyton.

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