National Repository of Grey Literature 35 records found  beginprevious26 - 35  jump to record: Search took 0.08 seconds. 
iPhone OS Software Development
Matejovič, Martin ; Láník, Aleš (referee) ; Koutný, Jiří (advisor)
This thesis covers software development for Apple's mobile phonde iPhone. Official iPhone SDK is available from Apple developer's web site. The thesis includes iVoip application, developed using iPhone SDK. This application could be used as VoIP client using SIP protocol.
Electronic Flight Bag for IPad
Černý, Tomáš ; Dittrich, Petr (referee) ; Chudý, Peter (advisor)
This thesis deals with the EFB systems, its standards, types and modes of operation. It describes the design and implementation of an Apple iPad application, intended to be used as an EFB by the Czech general aviation pilots. The real utilization of such application allows for simplification of the preflight check and safe execution of flight while removing the usual load of paper documents from the cockpit. This is achieved through a SW im- plementation of operationally attractive functions. It could be for example: searching in regulations and pilot's handbooks, acquisition and viewing of meteorological informations and recent changes in air traffic, interactive calculation of important parameters or flight navigation. 
Design and Development of an Application for iOS Platform
Hlavatý, Radovan ; Tomlein, Michal (referee) ; Klusák, Aleš (advisor)
This master’s thesis is focused on design and development of an application for iOS platform following the requirements of the company, operating in Finland in the field of development of information systems for bioenergy industry. The application should serve as a supplement to an online wood and biomass trading portal.
Mobile application for remote control of photographic equipment
Winter, Luca ; Vojáček, Zdeněk (referee) ; Kovář, Jiří (advisor)
This project describes the design of a mobile application for devices running on the iOS platform. The desired purpose of the application is for it to be able to control photographic equipment from a distance with the ability to check on its current state. It describes the options currently available and a description of the source code of the designed application.
The object characteristics of the Objective-C language and the usefulness of its inclusion into curriculum.
Saraikin, Alexey ; Pecinovský, Rudolf (advisor) ; Oraný, Vladimír (referee)
This thesis adresses the object characteristics of the Objective-C language and the usefulness of its inclusion into curriculum. Objective-C language is an object-oriented programming language based on C language that is accompanied by support of objects from SmallTalk. Currently it is being used in the operating systems Mac OS X and iOS of the Apple company. Objective-C was created by Brad Cox in the early 1980s. The aim of this thesis is to analyze the object characteristics of Objective-C, to give a comprehensive overview of its object traits as well as the work with the objects and also to consider the usefulness of its inclusion into curriculum. The thesis has been divided into four chapters. The first part contains the introduction, the aims, topics and the advantages of the thesis. The second chapter describes the object characteristics of the Objective-C language and the useful terms. The third chapter deals with the work with the objects. The fourth chapter evaluates the efficiency of the Objective-C and its inclusion into the university education. For this evaluation, the following criteria has been used: the availability of the literery sources, the initial conditions and prospects of the Objective-C language, the popularity of the programming languages available, the usage of the language on the labour market and the demands of the syntax. This chapter also lists the disadvantages (advantages) of the Objective-C language and the possibilities of its usage.
RSS reader application for iOS
Nováček, Stanislav ; Vojíř, Stanislav (advisor) ; Hradil, Jiří (referee)
The aim of this thesis is to develop an iOS application, an RSS reader mobile application with some social aspects and it's publication on the App Store. This thesis can also serve as inspiration when creating similar applications for iOS devices and enclosed source code can also serve as a practical study material. There are two parts of this thesis - the theoretical part and the practical part. In the theoretical part, the reader is provided with an overview of mobile development and mobile platforms. Moreover, there are mentioned new features of iOS 8, things needed for iOS development, a brief overview of Objective-C and Swift programming languages and web syndication and RSS & Atom formats characterized. In the practical part, there is the development of the RSS reader application which is based on using Feedly cloud services. Next there is a description of the features and functionality, the user interface, some topics of implementation are tackled and there is a list of third party libraries that are used in the application. Some marketing strategies and support is described in the last few pharagraphs of this part of the thesis.
Hra založená na rozšířené realitě pro platformu iOS
Kocur, Aleš
This thesis discusses an augmented reality and its integration in games for iOS platform. It outlines different kinds of approaches used in currently popular augmented reality games, namely their concepts and their benefits over usual games (without usage of the augmented reality). It describes frameworks that can be used to develop applications with an augmented reality for iOS and comparison of their features and suitability to be the foundation of an augmented reality game. The key section describes design of my own game which aims to avoid critical drawbacks found by observing existing games, as well as implementation based on the most suitable framework.
The development of a mobile application and its publishing in the online store
TRUHLÁŘ, Jakub
This work tries to describe phases of the mobile application development, from a concept through actual application development, to publishing in the online store. The beginning of the work describes the devices, the operating system and the frameworks for 2D iOS game development. Also the Sprite Kit framework and the common terminology are introduced. The practical part is about development of the game itself with Sprite Kit framework in Xcode IDE. The reader is familiarized with submitting the app to the App Store and also with the approval process. At the end the thesis is aimed to parts of the web tool for developers called iTunes Connect with statistics and game versions.
Objective-C programming language and suitability of language inclusion in education
Demčák, Marek ; Pecinovský, Rudolf (advisor) ; Pavlíčková, Jarmila (referee)
This thesis describes a programming language Objective-C, which is the primary programming language for Mac OS X, and assesses the suitability of language inclusion in education. The aim of the first part is to provide the reader with a basic explanation of the language syntax so as to be able to understand what is written for code. After reading this thesis, the reader should have enough information to decide whether he would enjoy programming in Objective-C or not. Thesis does not aim to teach the reader in Objective-C language to create custom applications, mainly due to very limited description of the class libraries (Cocoa, Cocoa Touch), whose knowledge is essential for building real applications. However, this thesis should be a good starting point for all people interested in Objective-C and should refer them to appropriate literature. In the second part, I assess the suitability of language inclusion in education from 10 points of view (criteria). The aim of this part is to provide enough arguments for a decision, whether it is the good idea to provide tuition of Objective-C language or not. Some of the points of view are: basic confrontation of Objective-C with other programming languages (mainly Java and C#), assessing compliance of Objective-C language with the principles of object-oriented programming, review of Xcode IDE, analysis of demand for Objective-C programmers in the Czech Republic and analysis of students' interest in learning Objective-C by online (only students at University of Economics, Prague). The conclusion summarizes the most important properties of the language, its greatest benefits and drawbacks. I have also described the profile of a "typical" programmer in Objective-C, based on evaluated criteria.

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