National Repository of Grey Literature 558 records found  previous11 - 20nextend  jump to record: Search took 0.05 seconds. 
Motion Analysis
Hudec, Jiří ; Čmiel, Vratislav (referee) ; Sekora, Jiří (advisor)
The thesis describes the optical camera system from Vicon, which records human movement. In medicine, this technology is used in laboratories for walk analysis. In collaboration with the laboratory in the Brno Faculty Hospital, two sets of anonymised patient results are analyzed by designed algorithms in Matlab. Algorithms were design for processing data in 2D and 3D views and to display kinematic joint analysis. The practical part evaluates the functionality of the proposed algorithms and compares them with results from the laboratory.
Obstacles in life
Jedličková, Eliška ; Sobotka, Jiří (referee) ; Gabriel, Michal (advisor)
In my bachelor's thesis, I decided to devote my study to the field of sports, the personality of the athlete and especially his psyche. I am interested in connecting the inner feeling of the athlete and the given movement, which in my interpretation, is jumping over an obstacle. I don´t want to point out and portray the realistic, perfectly shaped body of the athlete, but I want to portray the inner feelings, dynamics, mechanicalness and disturbed concentration, which should be embodied by the individual segments.
Program for deinterlacing in video sequences of different formats
Jirků, Pavel ; Kratochvíl, Tomáš (referee) ; Slanina, Martin (advisor)
The aim of this thesis is a study of advanced algorithms for removing interlacing in digital video sequences. The first part of the work is devoted to the theory, basic knowledge and processing characteristics using multimedia data. The second part is devoted to displaying the signal using interlaced and progressive spacing. The following part is focused on methods of conversion between the interlaced line spacing and progressive spacing. The last part deals with implementation of the proposed methods. The algorithm is implemented in C++ language, which provides sufficiently fast processing algorithms. The conclusion of work is focused in testing and verification of the implemented algorithms.
Revitalization of Film studios in Zlín
Kolbábková, Martina ; Kopáčik,, Gabriel (referee) ; Sátora, Josef (advisor)
The thesis is focused on the revitalization of the Zlín film studios, with maximum respect for the principles of the investor, using the area in the long term. Idea thesis consists in consolidating the roots of film history, familiarity with film themes and issues for every generation. It also ensures that the area live 24 hours a day. For this reason, in the area of proposed areas not only public facilities, manufacturing, sport but also areas for housing. Campus should become a place where everyone would like to return, whether for entertainment, recreation, leisure and entertainment
RoboAuto - Detection of Moving Objects
Štibinger, Petr ; Žák, Pavel (referee) ; Juránek, Roman (advisor)
In this work is possible to find out something about detection of moving objects from moving camera. Method that was used is MTI (moving target indication), which is used for detection from air and can be applied on ground vehicles. Introduced will be work with SURF (for detection of interesting points in image) and histograms (for detection moving objects).
Freezing
Ševčík, Andrej ; Chrobák, Ondřej (referee) ; Kvíčala, Petr (advisor)
The subject of diploma thesis is cycle of paintings, animation and video. This work is based on the operation system error. I focusing on well know phenomen of freezing computer and follow layering of system windows over themselves. Due to an error may arise aesthetic shape, which may refer to geometric abstraction. On this phenomenon interested me especially the elementary aspects of painting, building space on surface, geometry, movement and shape.
Multiplayer Computer Game
Kudr, Michal ; Herout, Adam (referee) ; Hradiš, Michal (advisor)
My work objective is introduce game programming. It is able to find basic informations about game scene creating, game state changing by user inputs events and simple resolution of multiplayer game in this work. By means of getting knowledge I propose simply multiplayer tank simulator in virtual network environment.
In Space
Blatná, Hana ; Vítková, Lenka (referee) ; Klímová, Barbora (advisor)
The bachelor's thesis is a series of fourteen drawings created exclusively using graphite. The drawings reflect a subjective view of the universe, inspired by archaic interpretations of planets and universe solids, conspiracy theories, black and white images of textures, surfaces, rocks and meteorites captured by modern technology. The drawings are an attempt to express hidden inner motives, personal mythology, the energy of the landscape, the relationship to nature. The paper is a parallel to the sky, a projection surface on which dreamy cosmic landscapes penetrate in imprints, geometric shapes and using perspective.
Game 128kB Using OpenGL
Kačur, Vladimír ; Kučiš, Michal (referee) ; Milet, Tomáš (advisor)
Bachelor thesis deal with creation of the game with limited memory space. It describes methods for reducing the size of the final application. Main part of the thesis describes methods for generating graphic content, as well as movement and interactions within it. It also deals with making of textures and terrain.
To Dvur Kralove by train - Transfer Terminal in Dvur Kralove nad Labem
Kobyliaková, Tatiana ; Františák, Luboš (referee) ; Foretník, Jan (advisor)
The concept is based on the location of the transport terminal between the bus and train platforms, serving as a portal, gateway to the city or out of the city. It is the place where hundreds of people pass, its character is constantly changing. This dynamics of a small city is also reflected in the shape of the building and the roofing of the platforms. The longitudinal axis of the terminal direction naturally follows a path pointing to the city center.

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