National Repository of Grey Literature 27 records found  previous11 - 20next  jump to record: Search took 0.02 seconds. 
Graphics Intro 64kB Using OpenGL
Věrný, Jan ; Matýšek, Michal (referee) ; Milet, Tomáš (advisor)
This bachelor's thesis deals with creation of graphic intro with limited size of the produced executable file. To reach this goal OpenGL, together with procedural generation techniques, exe packer and various compiler settings were used. The result is an executable file with size not going over 64kB, which shows Martian spaceships travelling towards the planet Earth.
Graphics Intro 64kB Using OpenGL
Milet, Tomáš ; Havel, Jiří (referee) ; Herout, Adam (advisor)
This thesis deals with the creation of the intro with limited size. This work describes methods for reducing the size of the final application. The main part describes methods for generating graphic content and methods for its animation. It deals with creation of textures and geometry. Another part is aimed on the physical simulation of particle and elastic systems.
Graphics Intro 64kB Using OpenGL
Růžička, Jiří ; Kobrtek, Jozef (referee) ; Milet, Tomáš (advisor)
This work describes problem of creation graphic intros with limited size. It describes its creation and discusses the methods and procedures which characterize graphic intros. Main theme is about generation of procedural textures and models, animations, creation of static and dynamic textures and particle systems. 
Graphics Intro 64kB Using OpenGL
Milet, Tomáš ; Kubíček, Radek (referee) ; Vlček, Adam (advisor)
This bachelor's thesis describes creating of graphics intro with limited size using OpenGL. It describes methods for generating graphical objects, such as textures and terrain. It deals with particle system and cellular automata.
Graphics Intro 64kB Using OpenGL
Menšík, Jakub ; Milet, Tomáš (referee) ; Matýšek, Michal (advisor)
This Bachelor's thesis deals with the creation of a graphics intro with the executable file size limited to 64kB. The graphics intro is created using the OpenGL API and related libraries. The thesis describes many techniques for a graphics content generation including procedural generation, Perlin noise, mipmaps, volumetric light, face culling, instancing, fog, skybox, and techniques used for reduction of a size of the executable files. The result is a graphical intro showing a night city.
Graphics Intro 64kB Using OpenGL
Bobuľa, Matej ; Milet, Tomáš (referee) ; Matýšek, Michal (advisor)
This bachelor thesis deals with the problem of creating an OpenGL Graphical Intro with size limited to 64kB. It describes different techniques and methods used to create such intro. These methods are: procedural generation of terrain, procedural generation of textures, lighting, animation and particle systems. It also deals with size-reduction methods such as compiler configuration and file compression. The result of the intro is a stroll in the night on a volcanic island. Created graphics intro in its size does not exceed the given limit of 64kB.
Graphics Intro 64kB Using OpenGL
Věrný, Jan ; Matýšek, Michal (referee) ; Milet, Tomáš (advisor)
This bachelor's thesis deals with creation of graphic intro with limited size of the produced executable file. To reach this goal OpenGL, together with procedural generation techniques, exe packer and various compiler settings were used. The result is an executable file with size not going over 64kB, which shows Martian spaceships travelling towards the planet Earth.
Graphics Intro 64kB Using OpenGL
Minařík, Antonín ; Matýšek, Michal (referee) ; Herout, Adam (advisor)
This thesis deals with creating a graphics intro, which's size has to be below 64~kB. Described and used techniques includes: Phong reflection model, fog, skybox, generating textures from noise and shadow mapping. Intro is placed in a city and techniques of generating elements of the city are described. In addition, there are described methods for reducing file size and system for camera animation.
Graphics Intro 64kB Using OpenGL
Marek, Jan ; Tóth, Michal (referee) ; Milet, Tomáš (advisor)
This bachelor's thesis deals with the creation of a graphics intro with a limited size. It deals with methods used for its creation. The thesis describes methods used for reduction of size of executable files. Among them for example the use of prcedural generation and the use of exe packers. The created graphics intro has a size smaller than 64 kB.
Graphics Intro 64kB Using OpenGL
Baáš, Andrej ; Matýšek, Michal (referee) ; Herout, Adam (advisor)
This thesis deals with the creation of a graphic intro with limited size. This work describes methods and techniques for generating the graphic content. It deals with procedural generation of textures and objects, creation of particle systems, lighting and animation of selected objects. It describes methods for reducing the size of the final application. The result is a graphical intro showing an underwater environment with a coral reef and floating fish whose size is less than 64kB.

National Repository of Grey Literature : 27 records found   previous11 - 20next  jump to record:
Interested in being notified about new results for this query?
Subscribe to the RSS feed.