Národní úložiště šedé literatury Nalezeno 1 záznamů.  Hledání trvalo 0.01 vteřin. 
Action Game Demo in Unity
Petr, Radek ; Kapinus, Michal (oponent) ; Matýšek, Michal (vedoucí práce)
This thesis focuses on game development and the design of game mechanics that allow players to interact dynamically with the environment, overcome obstacles, and progress in the game. The Unity game engine, along with its physics and artificial intelligence solutions, was utilized to create a set of tools for the player to gradually learn to use. The goal is to challenge the player with enemies and puzzles, requiring both quick action and creative problem-solving. This work provides insight into the complex process of game development and the technical challenges involved in creating engaging game mechanics that keep players engaged and immersed in the game world.

Viz též: podobná jména autorů
1 Petr, Radim
4 Petr, Radovan
2 Petr, Rostislav
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