National Repository of Grey Literature 4 records found  Search took 0.00 seconds. 
Multiplayer Snake Game
Duží, Martin ; Bartoš, Pavel (referee) ; Pospíchal, Petr (advisor)
This bachelor's thesis describes the development of Snake computer game with expansion of multiplayer. The introductory part deals with the theoretical analysis of two basic units - computer graphics and network communications. Both topics will focus on the programmer's perspective. The following is a concept used for the application creation. The practical part presents the implementation in C + + and use of libraries OpenGL, freeglut, irrKlang and ENet. Also includes details of object-oriented approach. The conclusion contains a description of the testing and user's evaluation.
Visual Effects in 3D Applications
Duží, Martin ; Zemčík, Pavel (referee) ; Navrátil, Jan (advisor)
This master's thesis deals with the creation of visual effects in 3D graphics applications. Rendering scenes using rasterization method and OpenGL library is assumed. The theoretical part describes several selected effects and then analyzes the approach used for their implementation. It focuses on the principles of rendering passes. Subsequently, the thesis focuses on the development of a software library which aims to simplify the process of programming effects. The resulting library reduces the time and knowledge required for the creation of effects. Automatic shader code generation is performed. Substantial feature is also the possibility to combine definitions of effects into a single unit.
Multiplayer Snake Game
Duží, Martin ; Bartoš, Pavel (referee) ; Pospíchal, Petr (advisor)
This bachelor's thesis describes the development of Snake computer game with expansion of multiplayer. The introductory part deals with the theoretical analysis of two basic units - computer graphics and network communications. Both topics will focus on the programmer's perspective. The following is a concept used for the application creation. The practical part presents the implementation in C + + and use of libraries OpenGL, freeglut, irrKlang and ENet. Also includes details of object-oriented approach. The conclusion contains a description of the testing and user's evaluation.
Visual Effects in 3D Applications
Duží, Martin ; Zemčík, Pavel (referee) ; Navrátil, Jan (advisor)
This master's thesis deals with the creation of visual effects in 3D graphics applications. Rendering scenes using rasterization method and OpenGL library is assumed. The theoretical part describes several selected effects and then analyzes the approach used for their implementation. It focuses on the principles of rendering passes. Subsequently, the thesis focuses on the development of a software library which aims to simplify the process of programming effects. The resulting library reduces the time and knowledge required for the creation of effects. Automatic shader code generation is performed. Substantial feature is also the possibility to combine definitions of effects into a single unit.

See also: similar author names
3 Duží, M.
1 Duží, Marie
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