National Repository of Grey Literature 102 records found  beginprevious80 - 89nextend  jump to record: Search took 0.01 seconds. 
Krásnopolská and Opavská streets intersection
Kocurek, Ondřej ; Kotas, Roman (referee) ; Všetečka, Martin (advisor)
This final thesis focuses on the intersection of Krásnopolská and Opavská Streets in Ostrava. The present intersection provides a main traffic connection between the city districts of Krásné Pole and Poruba. Opavská Street is part of the road I/11, a major traffic route between Opava and Ostrava. This final thesis focuses on the design options for a better connection of Krásnopolská Street with Opavská Street. The existing junction is technically unsatisfactory, mainly because the view for traffic is not ideal and previous adjustments to the corners of the intersection are inappropriate. All options are proposed in accordance with the applicable standards and regulations.
Reconstruction of Crossing Svatopluka Čecha × Pod Valy × Tovární in Uherský Brod
Mareček, Zdeněk ; Holcner, Petr (referee) ; Pavlíček, Jan (advisor)
The aim of this thesis is to propose an upgrade of a problematic intersection of streets Pod Valy, Brodska, Tovarni and Svatopluka Cecha in Uhersky Brod. There has been conducted a calculation of the traffic intensity on this intersection. Based on this calculation, three possible options of an upgrade were proposed. The so-lution of a roudabout was elaborated in more detail, because it was evaluated as the most efficient option.
Physics Simulation for Pinball Game
Čermák, Jakub ; Polok, Lukáš (referee) ; Zachariáš, Michal (advisor)
The objective of this work is to create a library for physical simulation and using the library to create a game of pinball, on which you can test functionality of the library. Problems that appeared during the creation of the library, are described in this paper along with their solutions. In particular, tunneling, detection and results of collisions. Subsequent optimization solutions to these problems for our specific library. Of no smaller importance are principles which reduce the requirements of the final simulation. Among the most important ones are the correct choice of limits, detection of rolling and sleep of slowly moving dynamic objects.
Graphics Intro 64kB Using Ray Tracing
Dočkal, Jiří ; Chudý, Peter (referee) ; Herout, Adam (advisor)
This thesis is concerned with the description of the aplication which was determined by the assignment of the bachelor thesis. The main focus are the problems and principles connected with the topic of the thesis. Further on, the thesis describes the actual realization of the aplication and the achieved results. The conclusion covers the evaluation of thesis and possible ways for further improvement of the project.
Fast Implementation of Geometric Algorithms
Krba, Martin ; Jošth, Radovan (referee) ; Havel, Jiří (advisor)
One of the most often used calculations in computer graphics is detection of collision between ray of light and triangle on the surface of object in 3D space. This frequent usage is motivation to search for the best methods for this calculations. This thesis contains explanation of basics of this topic and also testing of methods with real input data to better and accurate comparison.
Graphics Intro 64kB Using Ray Tracing
Luňák, Miroslav ; Herout, Adam (referee) ; Jošth, Radovan (advisor)
This thesis is concerning the description of creation of graphic intro 64kB using ray tracing. The main focus is the problems and principles connected with the topic of the thesis. Further on, the thesis describes the actual realization of the application and the achieved results. The conclusion covers the evaluation of thesis and possible ways for further improvement of the project.
Editor and Simulator of Traffic by Cellular Automata
Vašátko, Libor ; Zbořil, František (referee) ; Žák, Jakub (advisor)
This thesis deals with cellular automata, mainly with their application in traffic simulation. Existing simulation models Nagel-Schreckenberg and Brake-light are analyzed, and their extension to simulate intersections is designed. Application for editing and simulating of any intersection is designed and implemented. This application allows to compare different simulation models also allows to add new simulation model created by user. In the end, designed extension for simulation models is tested.
Fast Ray-Triangle Intersection
Horák, František ; Navrátil, Jan (referee) ; Havel, Jiří (advisor)
This work contains a few basic terms of analytical geometry. We mention some of ray-triangle intersection computation algorithms and present some use-case examples. We discuss capabilities of CUDA, optimization techniques of this architecture and implementation with focus on given issues. Algorithms of ray-triangle intersection are tested and results are discussed.
Detection of the Cars Approaching the Crossroad
Hopjan, Tomáš ; Peringer, Petr (referee) ; Rozman, Jaroslav (advisor)
This project deals with monitoring cars approaching the crossroads. Describes various methods of detection and discussing their problems. Primary goal is surveillance during the day in different weather conditions, but method of detection cars during the night and low light is also introduced. The most widely used algorithms are implemented using the OpenCV library. Important part is testing different algorithms and also variety of lighting conditions, camera locations and settings.
Minimalistic Object-Oriented Ray Tracer
Roženský, Mário ; Hradiš, Michal (referee) ; Herout, Adam (advisor)
This thesis brings an overview about scene rendering using the ray tracing method. It describes aspects used when creating the application which uses this method such as intersection computation, lighting and shading models etc. It also describes the basic algorithm used for rendering one frame. Each class of the object oriented design is described. There is also detail explanation what is the purpose of the each class in the model and what are the most important used methods. The work also contains demonstration application showing the usage of model in practice.

National Repository of Grey Literature : 102 records found   beginprevious80 - 89nextend  jump to record:
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