National Repository of Grey Literature 1,001 records found  beginprevious405 - 414nextend  jump to record: Search took 0.01 seconds. 
Detection of Vehicles in Image
Pomykal, Antonín ; Beran, Vítězslav (referee) ; Herout, Adam (advisor)
This work deals with the possibility of detection of cars in the image using the characteristics of  cars with custom created image features , which are made pursuant to Haar-like features, and using methods of AdaBoost to train and their detection. We introduce the possibilities and types of custom picture features, OpenCV library, which was used in the implementation of the program, and we show the results and the success of this combination of detection algorithms.
Client for 3D Client/Server Chess
Starka, Tomáš ; Kubíček, Radek (referee) ; Herout, Adam (advisor)
Bachelory work is a corner-stone for project which employs itself with playing board games via internet. It outlines some of board games issues and for a fraction of them is designed a system that stands on an application protocol called BGame which was created for that purpose. Th e Chess has been chosen as a testing game. Whole implementation is on Java platform.
Verification of Authenticity of Stamps in Documents
Micenková, Barbora ; Španěl, Michal (referee) ; Herout, Adam (advisor)
Klasická inkoustová razítka, která se používají k autorizaci dokumentů, se dnes díky rozšíření moderních technologií dají relativně snadno padělat metodou oskenování a vytištění. V rámci diplomové práce je vyvíjen automatický nástroj pro ověření pravosti razítek, který najde využití zejména v prostředích, kde je nutné zpracovávat velké množství dokumentů. Procesu ověření pravosti razítka musí přirozeně předcházet jeho detekce v dokumentu - úloha zpracování obrazu, která zatím nemá přesvědčivé řešení. V této diplomové práci je navržena zcela nová metoda detekce a ověření pravosti razítka v barevných obrazech dokumentů. Tato metoda zahrnuje plnou segmentaci stránky za účelem určení kandidátních řešení, dále extrakci příznaků a následnou klasifikaci kandidátů za pomoci algoritmu podpůrných vektorů (SVM). Evaluace ukázala, že algoritmus umožňuje rozlišovat razítka od jiných barevných objektů v dokumentu jako jsou například loga a barevné nápisy. Kromě toho algoritmus dokáže rozlišit pravá razítka od kopií.
Deriche Edge Detector
Němec, Zbyšek ; Bařina, David (referee) ; Herout, Adam (advisor)
This thesis presents the Deriche edge detector as an interesting alternative to the commonly used edge detectors. The Deriche edge detector's design is presented to the reader as well as its strengths and weaknesses. Performance issues of the Deriche edge detector are described in comparison with the Canny edge detector together with recommendations for using the Deriche detector. Finally, edge detection quality of the Deriche edge detector is compared to the Canny edge detector using robust subjective evaluation method.
Web Application for Improvement of Vocabulary and Conversation Skills in Multiple Languages
Jakeš, Jan ; Herout, Adam (referee) ; Szőke, Igor (advisor)
The aim of this work is to create a web application that would help its users to improve their vocabulary and conversation skills in foreign language studies. An important point is an orientation on the study of several languages at the same time. The base of the system is PHP programming language and the Nette Framework library. Other technologies used are MySQL, Doctrine 2, jQuery, ExtJS and programming interfaces of Wordnik and Facebook applications. This text describes the complete process of the development from the specification and analysis of application demands over architecture and user interface design up to implementation details, the process of testing and its results. Finally it sums up the ideas for future development.
Trello Multiboard
Štefanišin, Jakub ; Herout, Adam (referee) ; Szőke, Igor (advisor)
The goal of this thesis is to create a service that allows users to work with multiple Trello boards in one place. Trello API is used to achieve desired result. The service is implemented using modern technologies for creating web applications. It offers easy login and two-way synchronization of changes between our and Trello application. The application can be easily extended with new functionality.
Smartphone Game Using Recognition of Face Features
Skoták, Jiří ; Szőke, Igor (referee) ; Herout, Adam (advisor)
This master's thesis focuses on smartphone game for iOS, which uses recognition of face features and other information, which can be obtained from a smartphone's camera and sensors. This work describes a few approaches for real-time face detection and then introduces and compares possibilities for such task on iOS. Moreover, the thesis contains a draft of the final game and its levels. The game showcases various technologies in its levels such as object detection, processing an image color and others. Finally, the thesis introduces the final form of the game that is released and available on the App Store.
A Tool for Recognition and Verification of Spedition Orders
Kalivoda, Vojtěch ; Hradiš, Michal (referee) ; Herout, Adam (advisor)
The aim of this work is to design and implement a web tool that will facilitate the work of dispatchers of forwarding and transport companies through automated recognition of important information in orders. Thanks to the recognition, not all information has to be manually rewritten by dispatchers, which saves time. Order recognition is based on finding entities in a document, representing its surroundings with vectors using word2vec models and subsequent classification using convolutional neural networks. The tool can recognize 20 types of information in real time with an average success rate of 72.35~\%. As part of the work, a dataset of almost 1~700 orders was collected and 141 of them were annotated. Part of the work is a web application that serves as an interface for the tool and data collection.
Graphics Intro 64kB Using OpenGL
Fiala, Petr ; Mikolov, Tomáš (referee) ; Herout, Adam (advisor)
This bachelor's thesis describes issues of making graphics intro with limited size below 64kB. It contains short introduction to OpenGL, analyses techniques and procedures to reach required small sized application, from compiler settings, procedural texture and model generation to final compression by exe packer application.
Simple Game Using Java3D API
Obr, Jakub ; Herout, Adam (referee) ; Beran, Vítězslav (advisor)
This thesis concentrates on an application interface Java 3D and its usability for game programming. It presents description of this interface and a short presentment of its alternates. It also presents testing scheme for this interface and the tests results. In the end it shows simple game concept using this interface and main implementation features of this concept.

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