Original title: Měření výkonnosti OpenGL
Translated title: OpenGL Performace Meassurement Tool
Authors: Rehorčík, Pavol ; Polok, Lukáš (referee) ; Pečiva, Jan (advisor)
Document type: Bachelor's theses
Year: 2012
Language: cze
Publisher: Vysoké učení technické v Brně. Fakulta informačních technologií
Abstract: [cze] [eng]

Keywords: fragment shader; GLSL; measurement of performance; OpenGL; OpenGL shading language; parallax occlusion mapping; point light; self-shadowing.; shader; shader processor; simple parallax mapping; steep parallax mapping; texturing; vertex shader; fragment shader; GLSL; měření výkonu; OpenGL; OpenGL shading language; parallax occlusion mapping; point light; self-shadowing.; shader; shader procesor; simple parallax mapping; steep parallax mapping; textúrování; vertex shader

Institution: Brno University of Technology (web)
Document availability information: Fulltext is available in the Brno University of Technology Digital Library.
Original record: http://hdl.handle.net/11012/55135

Permalink: http://www.nusl.cz/ntk/nusl-559191


The record appears in these collections:
Universities and colleges > Public universities > Brno University of Technology
Academic theses (ETDs) > Bachelor's theses
 Record created 2024-04-02, last modified 2024-04-03


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