National Repository of Grey Literature 21 records found  1 - 10nextend  jump to record: Search took 0.00 seconds. 
Interactive Sound Design
Oramus, Tomáš ; NEUBAUER, Petr (advisor) ; KOPECKÝ, Lubor (referee)
This paper analyzes the potentialities of interactive sound design - especially in computer games. It follows the bachelor thesis "Sound Design in Computer Games", which was aimed at the technical aspects of the process. The goal of this paper is to analyze new approaches and possibilities that come with interactive sound design, as well as the impact of these possibilities on viewers or players.
Picture - Sound borders
Zavadil, Vojtěch ; ČENĚK, Jan (advisor) ; NEUBAUER, Petr (referee)
This thesis is about possibilities in sound production within audio-vision. Thanks to the experiment, in which five sound designers make five different soundtracks for the same film, there is a pursue to define restrictions for sound design, that comes from the picture itself, and ways, in which we can ifluence the resault just by sound. For this reason, each soundtrack is analyzed and compared.
Contact microphones and their use in film practice
Bláha, Adam ; NEUBAUER, Petr (advisor) ; Titěra, David (referee)
The goal of this thesis is to introduce its reader to the problematics of various types of contact microphones in the field of film production. Rather than on technical specifications, it is focused on practical aspects of their use. It is dealing with specifics of handling such microphones, characteristics of the sounds recorded by them and with the possibilities of their use regarding the dramaturgy of films‘ soundtracks. Practical part of this work contains examples of these sounds as a demonstration of the claims, that I am introducing throughout this text.

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1 NEUBAUER, Patrik
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