Original title: Survival hra v procedurálním světě
Translated title: Survival Game in Procedurally Generated World
Authors: Macháček, Luboš ; Tóth, Michal (referee) ; Milet, Tomáš (advisor)
Document type: Bachelor's theses
Year: 2017
Language: cze
Publisher: Vysoké učení technické v Brně. Fakulta informačních technologií
Abstract: [cze] [eng]

Keywords: 3d; deferred shading; experiment; game; game engine; graphics; physics engine; procedural generation; seed; spatial memory; spatial orientation; survival; 3d; experiment; fyzikální systém; grafika; herní engine; hra; odložené stínování; procedurální generování; prostorová orientace; prostorová paměť; přežití; semínko

Institution: Brno University of Technology (web)
Document availability information: Fulltext is available in the Brno University of Technology Digital Library.
Original record: http://hdl.handle.net/11012/69666

Permalink: http://www.nusl.cz/ntk/nusl-363971


The record appears in these collections:
Universities and colleges > Public universities > Brno University of Technology
Academic theses (ETDs) > Bachelor's theses
 Record created 2017-08-31, last modified 2022-09-04


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