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School success of digital game players at universities
Vlna, Tomáš ; Hrabec, Ondřej (advisor) ; Vanek, Marián (referee)
This bachelor thesis is a qualitative study of relationships between intensive playing of digital games and university study, which is based on inquiry of seventh selected university students. Their opinion of concurrence between these two time consuming activities, i.e. gamling and study, was recorded and student strategies to manage both these activities were examined. Next, potential skills and abilities acquired by gamling which could be utilized in the university study is discussed. Finaly, certain negative impacts of active gambling on university study are described. Keywords: academic achievement, digital gaming, higher education, opinion, strategies

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