National Repository of Grey Literature 2 records found  Search took 0.00 seconds. 
C++ Runtime for HelenOS
Jindrák, Jaroslav ; Děcký, Martin (advisor) ; Zavoral, Filip (referee)
In order for an operating system to support running programs written in any given programming language, it needs to provide a runtime environment for that language. The structure of the runtime varies depending on the language, but it generally consists of a tool allowing the program to run, which can be an interpreter or a runtime library, and a standard library providing functions and types used by the program. In this thesis we evaluate which parts of the C++ runtime are the most needed to support existing programs written in C++ and implement them for the HelenOS operating system. We then port an already existing open-source program written in C++ to verify the correctness of both our research and our implementation.
The Dungeon Throne: A 3D Dungeon Management Game
Jindrák, Jaroslav ; Ježek, Pavel (advisor) ; Yaghob, Jakub (referee)
Dungeon Keeper is an iconic and genre-defining game that places the player in the role of a dungeon master that has to protect their dungeon against groups of heroic enemies that try to steal the treasures located in the dungeon. However, it does not provide any tools that would allow user created modifications and thus the replayability of the game might not reach its full potential. In this thesis, we examine the dungeon management genre and the aspects of game modifiability and use the knowledge gained from this examination to design a spiritual successor to Dungeon Keeper that offers tools that allow its players to create and distribute modifications that can be applied to the game. We then investigate different tools and approaches that can be used for game development and use those we find to be suitable to implement our game. The game we created is true to the play style of the original Dungeon Keeper and provides an API that can be used in the Lua programming language to create modifications of the game's elements. Powered by TCPDF (www.tcpdf.org)

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2 Jindrák, Jiří
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