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Modelling of terrain and its modifications
Danihelka, Jiří ; Kolingerová, Ivana (advisor) ; Vaněček, Pavel (referee)
This thesis is about intuitive terrain modeling for needs of computer games. The thesis is searching for a method of terrain modeling that will be easy for people with lack of experience. The method also should be able to allow powerful modeling techniques for professionals game creators. The thesis debate about choosing appropriate method and compare different methods between each other. Selected is the method of moving control points of Bezier patches. The thesis presents a program Terrain Editor that was created as part of the thesis. The program implements selected method and demonstrates its use in practice.
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Modelling of terrain and its modifications
Danihelka, Jiří ; Vaněček, Pavel (referee) ; Kolingerová, Ivana (advisor)
This thesis is about intuitive terrain modeling for needs of computer games. The thesis is searching for a method of terrain modeling that will be easy for people with lack of experience. The method also should be able to allow powerful modeling techniques for professionals game creators. The thesis debate about choosing appropriate method and compare different methods between each other. Selected is the method of moving control points of Bezier patches. The thesis presents a program Terrain Editor that was created as part of the thesis. The program implements selected method and demonstrates its use in practice.
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Visualization of trajectories of cars estimated using mobile phones signal levels
Danihelka, Jiří ; Bureš, Tomáš (referee) ; Kalibera, Tomáš (advisor)
This thesis covers the issue of location and trajectory displaying of a car or another object which were determined only on the basis of cell phone signal levels. Localization algorithms, information about the transmitter's positions and a signal propagation model are used to determine the location. A part of the thesis is the Guesstor Client program that displays the results of localization algorithms in a well arranged graphic form, makes it possible to compare the accuracy of different localization methods and allows us to follow the trajectory of automobiles in real time. The Guesstor Client program connects via a remote method invocation protocol the program Guesstor Server which contains the location algorithms and manages the measurements database.
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