National Repository of Grey Literature 4 records found  Search took 0.00 seconds. 
Data Processing from GPS Receiver
Srnec, Pavel ; Orság, Filip (referee) ; Dvořák, Radim (advisor)
This bachelor thesis is about data processing from GPS receiver, specifically about surface maps. In the beginning part, principles of GPS technologies and NMEA protocol are described to understand calculation actual position on the map using geographic coordinates. It analyses communication with GPS receiver, data processing to maps and display position. Concept and implementation of final application, which is proposed as graphical user interface, is descibed. Application has been tested in terrain with GPS receiver u-blox 5 and results behavior application are at the end of bachelor. As a result of the bachelor, executed targets and requierement is summarized and possibilities of uprading project are analysed.
Light Maps in 3D Computer Graphics
Vrána, Jaroslav ; Přibyl, Jaroslav (referee) ; Venera, Jiří (advisor)
Bachelor´s thesis describes techniques that are used in virtual terrain creation. First part describes generating of the height maps and the textures, after that is shown the terrain rendering and texturing. And next that is described the light maps generating. I show tree algorithms for the light maps generating, two for the terrain a one for the water. At the end I describe extension for the acceleration of the scene.
Data Processing from GPS Receiver
Srnec, Pavel ; Orság, Filip (referee) ; Dvořák, Radim (advisor)
This bachelor thesis is about data processing from GPS receiver, specifically about surface maps. In the beginning part, principles of GPS technologies and NMEA protocol are described to understand calculation actual position on the map using geographic coordinates. It analyses communication with GPS receiver, data processing to maps and display position. Concept and implementation of final application, which is proposed as graphical user interface, is descibed. Application has been tested in terrain with GPS receiver u-blox 5 and results behavior application are at the end of bachelor. As a result of the bachelor, executed targets and requierement is summarized and possibilities of uprading project are analysed.
Light Maps in 3D Computer Graphics
Vrána, Jaroslav ; Přibyl, Jaroslav (referee) ; Venera, Jiří (advisor)
Bachelor´s thesis describes techniques that are used in virtual terrain creation. First part describes generating of the height maps and the textures, after that is shown the terrain rendering and texturing. And next that is described the light maps generating. I show tree algorithms for the light maps generating, two for the terrain a one for the water. At the end I describe extension for the acceleration of the scene.

Interested in being notified about new results for this query?
Subscribe to the RSS feed.