National Repository of Grey Literature 3 records found  Search took 0.00 seconds. 
Model visualization in virtual reality
Lukačovič, Samuel ; Lacko, Branislav (referee) ; Hůlka, Tomáš (advisor)
This thesis is dedicated to a term called virtual reality, its history, applications and possible technological adaptations. Subsequently the focus is going to shift towards a type of software called game engine. The function, historical development and various kinds of game engines are going to be closely described. Practical part of the thesis is going to be focused on making of training simulation in virtual reality. During development the unique features of the chosen game engine, thanks to which this game engine is suitable for creating such applications, are going to be used.
Charting the development direction for optical path analysis
Pintr, Pavel
The research report includes lens selection for high-resolution stereoscopic imaging, glass defect overview, and viewing window market research.
Model visualization in virtual reality
Lukačovič, Samuel ; Lacko, Branislav (referee) ; Hůlka, Tomáš (advisor)
This thesis is dedicated to a term called virtual reality, its history, applications and possible technological adaptations. Subsequently the focus is going to shift towards a type of software called game engine. The function, historical development and various kinds of game engines are going to be closely described. Practical part of the thesis is going to be focused on making of training simulation in virtual reality. During development the unique features of the chosen game engine, thanks to which this game engine is suitable for creating such applications, are going to be used.

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