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Multiplayer Computer Game
Kudr, Michal ; Herout, Adam (referee) ; Hradiš, Michal (advisor)
My work objective is introduce game programming. It is able to find basic informations about game scene creating, game state changing by user inputs events and simple resolution of multiplayer game in this work. By means of getting knowledge I propose simply multiplayer tank simulator in virtual network environment.
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Multiplayer Computer Game
Kudr, Michal ; Herout, Adam (referee) ; Hradiš, Michal (advisor)
My work objective is introduce game programming. It is able to find basic informations about game scene creating, game state changing by user inputs events and simple resolution of multiplayer game in this work. By means of getting knowledge I propose simply multiplayer tank simulator in virtual network environment.
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Framework Unreal Editor – its properties and usage for creating a 2D game
Zelinka, Zbyněk ; Pecinovský, Rudolf (advisor) ; Vondráček, Martin (referee)
This bachelor thesis describes the game engine Unreal Engine 4. First, it explains the con-cept of this increasingly popular software archetype and the chosen representative is placed in the context of similar alternatives. The reader is then introduced to its development envi-ronment, basic principles and the Blueprint programming language. Individual steps are demonstrated in the development of a simple 2D application, from foundation to export of a standalone game.
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