National Repository of Grey Literature 4 records found  Search took 0.01 seconds. 
Defining and Fulfilling Tasks in 3D Space for Several Users
Kudlač, Boris ; Kršek, Přemysl (referee) ; Herout, Adam (advisor)
The goal of this thesis is to create system for setting and completing objectives in 3D multiplayer space, in particular for project TankGame. This project is a simulation of tank battles and thesis adds a new feature to it, which is setting and detecting any objectives for single and multiplayer game. In the same time, it demonstrates its capabilities by implementing a deathmatch game for 2 or more players.
Scriptable Fight System for Turn-Based Computer Game
Kanich, Ondřej ; Dolíhal, Luděk (referee) ; Husár, Adam (advisor)
This bachelor's thesis deals with creation of fight system and artificial intelligence for it. The goal of this project is to give an opportunity for low-experienced programmers to design and implement their own artificial intelligence. The Project DrdSim is used as a platform for this thesis. Extended fight system of the Dragon's lair (Czech version of D&D) is employed as a model for created system. Artificial intelligence is implemented by DSL, special language of DrdSim platform. An approach of reactive agents is used for artificial intelligence.
Defining and Fulfilling Tasks in 3D Space for Several Users
Kudlač, Boris ; Kršek, Přemysl (referee) ; Herout, Adam (advisor)
The goal of this thesis is to create system for setting and completing objectives in 3D multiplayer space, in particular for project TankGame. This project is a simulation of tank battles and thesis adds a new feature to it, which is setting and detecting any objectives for single and multiplayer game. In the same time, it demonstrates its capabilities by implementing a deathmatch game for 2 or more players.
Scriptable Fight System for Turn-Based Computer Game
Kanich, Ondřej ; Dolíhal, Luděk (referee) ; Husár, Adam (advisor)
This bachelor's thesis deals with creation of fight system and artificial intelligence for it. The goal of this project is to give an opportunity for low-experienced programmers to design and implement their own artificial intelligence. The Project DrdSim is used as a platform for this thesis. Extended fight system of the Dragon's lair (Czech version of D&D) is employed as a model for created system. Artificial intelligence is implemented by DSL, special language of DrdSim platform. An approach of reactive agents is used for artificial intelligence.

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